Early Access 1.0.32
Early Access 1.0.32 | |
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Patch Note Details | |
Release Date: | February 9th 2024 |
Previous Version: | Early Access 1.0.31 |
Next Version: | Early Access 1.0.33 |
Raw Patch Notes
Official Client Mod:
https://github.com/jb0s/blockgame-enhanced/releases
Official Features Page:
https://blockgame.info/features/
Content Changes
Salvaged items now convert into Corrupted Essence.
-Corrupted Essence can only be used for crafting Repair Powder. -Corrupted Essence also disappears on death as it's very unstable.
Two new robots have moved in to the Smithing house.
-Forge can convert some items into Corrupted Essence. -Forges list of conversions will increase over time. -Smith can create Repair Powder out of any type of Essence. -Smith also converts Essences into Advanced Elements. -The Alchemist no longer sells repair powder as a result of this.
Professions now drop essences specific to them.
-Mining only drops Fiery Essence. -Logging only drops Fleeting Essence. -Archaeology only drops Rocky Essence. -Fishing only drops Damp Essence. -Herbalism only drops Vibrant Essence.
Professions now drop dramatically more essences.
-Mining Fiery Essence Drop Rate +200% -Logging Fleeting Essence Drop Rate +400% -Archaeology Rocky Essence Drop Rate +100% -Fishing Damp Essence Drop Amount +100% -Herbalism Vibrant Essence Drop Rate +100%
Mainhand Tools now all have bonus Skill on them.
-Pickaxes get +2 Mining Skill per Tier. -Hoes get +2 Herbalism Skill per Tier. -Axes get +2 Logging Skill per Tier. -Shovels get +2 Archaeology Skill per Tier. -Fishing Rods get +2 Fishing Skill per Tier.
Leather Repair Patches have been removed.
-Forge now converts Leather into Corrupted Essence.
Bug Fixes
-Ancient Pottery drop rate now correctly scales with Archaeology Skill instead of Mining Skill.