Early Access 1.0.32

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Revision as of 22:48, 9 February 2024 by Nelas (talk | contribs) (Created page with "{{Patch Note | title = Early Access 1.0.32 | image = Site-community-image.png | caption = | release_date = February 9th 2024 | previous_version = Early Access 1.0.31 | next_version = Early Access 1.0.33 }} <!-- Just copy&paste the older patch notes in, has to be compiled later --> <!-- == Content1 == == Content2 == == Content3 == == Content4 == --> ==Raw Patch Notes== '''Official Client Mod:''' https://github.com/jb0s/blockgame-enhanced/releases '''Off...")
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Early Access 1.0.32
Patch Note Details
Release Date: February 9th 2024
Previous Version: Early Access 1.0.31
Next Version: Early Access 1.0.33


Raw Patch Notes

Official Client Mod:

https://github.com/jb0s/blockgame-enhanced/releases

Official Features Page:

https://blockgame.info/features/


Content Changes

Salvaged items now convert into Corrupted Essence.

-Corrupted Essence can only be used for crafting Repair Powder.
-Corrupted Essence also disappears on death as it's very unstable.

Two new robots have moved in to the Smithing house.

-Forge can convert some items into Corrupted Essence.
-Forges list of conversions will increase over time.
-Smith can create Repair Powder out of any type of Essence.
-Smith also converts Essences into Advanced Elements.
-The Alchemist no longer sells repair powder as a result of this.

Professions now drop essences specific to them.

-Mining only drops Fiery Essence.
-Logging only drops Fleeting Essence.
-Archaeology only drops Rocky Essence.
-Fishing only drops Damp Essence.
-Herbalism only drops Vibrant Essence.

Professions now drop dramatically more essences.

-Mining Fiery Essence Drop Rate +200%
-Logging Fleeting Essence Drop Rate +400%
-Archaeology Rocky Essence Drop Rate +100%
-Fishing Damp Essence Drop Amount +100%
-Herbalism Vibrant Essence Drop Rate +100%

Mainhand Tools now all have bonus Skill on them.

-Pickaxes get +2 Mining Skill per Tier.
-Hoes get +2 Herbalism Skill per Tier.
-Axes get +2 Logging Skill per Tier.
-Shovels get +2 Archaeology Skill per Tier.
-Fishing Rods get +2 Fishing Skill per Tier.

Leather Repair Patches have been removed.

-Forge now converts Leather into Corrupted Essence.

Bug Fixes

-Ancient Pottery drop rate now correctly scales with Archaeology Skill instead of Mining Skill.