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==<u>Death</u>== | ==<u>Death</u>== | ||
{{main|Death}} | |||
[[File:Death_Splashscreen.png|frameless|right|200px]] | [[File:Death_Splashscreen.png|frameless|right|200px]] | ||
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==<u>Crafting</u>== | ==<u>Crafting</u>== | ||
{{main|Professions|Tools|Weapons|Armors}} | |||
As explained by [[Crafting Carol]], the Tutorial NPC in the [[Tutorial (Realm)|Tutorial realm]], crafting various gear such as [[Tools]], [[Armors]], and [[Weapons]], along with specific Blockgame items and materials, is done at designated crafting Vendors and NPCs. Currently, many of these vendors are situated in [[Origin]], which serves as Blockgame's primary player hub. | As explained by [[Crafting Carol]], the Tutorial NPC in the [[Tutorial (Realm)|Tutorial realm]], crafting various gear such as [[Tools]], [[Armors]], and [[Weapons]], along with specific Blockgame items and materials, is done at designated crafting Vendors and NPCs. Currently, many of these vendors are situated in [[Origin]], which serves as Blockgame's primary player hub. | ||
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==<u>Hunger & Hydration</u>== | ==<u>Hunger & Hydration</u>== | ||
{{main|Food#Hunger_and_Hydration|title1=Hunger and Hydration}} | |||
The [[Food#Hunger_and_Hydration|Hunger System]] in Blockgame closely resembles the [https://minecraft.wiki/w/Difficulty#Hard Hard mode] of Minecraft, where if depleted entirely, the player can and will starve to death. | The [[Food#Hunger_and_Hydration|Hunger System]] in Blockgame closely resembles the [https://minecraft.wiki/w/Difficulty#Hard Hard mode] of Minecraft, where if depleted entirely, the player can and will starve to death. | ||
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===<u>The Profile Menu</u>=== | ===<u>The Profile Menu</u>=== | ||
{{main|Profile}} | |||
[[File:Profile_GUI.png|right|thumb|250px|The Profile Menu.]] | [[File:Profile_GUI.png|right|thumb|250px|The Profile Menu.]] | ||
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===<u>The Stats Menu</u>=== | ===<u>The Stats Menu</u>=== | ||
{{main|Talents|Stats}} | |||
[[File:Stats_GUI.png|right|thumb|250px|The Stats Menu.]] | [[File:Stats_GUI.png|right|thumb|250px|The Stats Menu.]] | ||
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===<u>Classes</u>=== | ===<u>Classes</u>=== | ||
{{main|Classes}} | |||
Classes in Blockgame are defined solely by the combination of stats you opt for and the [[Armors|armor]] you equip; there's no conventional process of selecting a predefined class as seen in traditional role-playing games. | Classes in Blockgame are defined solely by the combination of stats you opt for and the [[Armors|armor]] you equip; there's no conventional process of selecting a predefined class as seen in traditional role-playing games. | ||
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==<u>Currency</u>== | ==<u>Currency</u>== | ||
{{main|Currency}} | |||
[[Currency]] is the lifeblood of the [[Realms]] within Blockgame, essential for various functions such as crafting recipes, keeping your town afloat, and advancing in [[Ranks|ranks]]. While we'll delve into these aspects later on, it's crucial to understand that [[Currency]] is indispensable, and there are numerous sources to acquire it. Here are some examples: | [[Currency]] is the lifeblood of the [[Realms]] within Blockgame, essential for various functions such as crafting recipes, keeping your town afloat, and advancing in [[Ranks|ranks]]. While we'll delve into these aspects later on, it's crucial to understand that [[Currency]] is indispensable, and there are numerous sources to acquire it. Here are some examples: | ||
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==<u>The Auction House</u>== | ==<u>The Auction House</u>== | ||
{{main|Auction House}} | |||
[[File:Auction_House_GUI.png|right|thumb|250px|The Auction House Menu.]] | [[File:Auction_House_GUI.png|right|thumb|250px|The Auction House Menu.]] | ||
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==<u>Ranks</u>== | ==<u>Ranks</u>== | ||
{{main|Ranks}} | |||
The Ranks system in Blockgame serves as a significant sink for [[Currency]]. Each rank grants unique bonuses or additional functionalities to enhance your gameplay experience. Some potential bonuses include: | The Ranks system in Blockgame serves as a significant sink for [[Currency]]. Each rank grants unique bonuses or additional functionalities to enhance your gameplay experience. Some potential bonuses include: | ||
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==<u>Professions</u>== | ==<u>Professions</u>== | ||
{{main|Professions}} | |||
Professions in Blockgame serve as the foundation of your character development, encompassing tradeskills that evolve as players engage in specific tasks. These skills play a crucial role in your in-game progress, influencing daily activities and gameplay. As you undertake various actions, your chosen profession advances. Each action contributes to the growth of a particular skill and your character overall, making professions a fundamental aspect of your Blockgame journey. | Professions in Blockgame serve as the foundation of your character development, encompassing tradeskills that evolve as players engage in specific tasks. These skills play a crucial role in your in-game progress, influencing daily activities and gameplay. As you undertake various actions, your chosen profession advances. Each action contributes to the growth of a particular skill and your character overall, making professions a fundamental aspect of your Blockgame journey. | ||
Currently, there are | Currently, there are nine professions in Blockgame: | ||
* [[Professions#Archaeology|Archaeology]] | * [[Professions#Archaeology|Archaeology]] | ||
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* [[Professions#Mining|Mining]] | * [[Professions#Mining|Mining]] | ||
* [[Professions#Runecarving|Runecarving]] | * [[Professions#Runecarving|Runecarving]] | ||
* [[Professions#Cooking|Cooking]] | |||
* [[Professions#Hunting|Hunting]] | |||
* [[Professions#Alchemy|Alchemy]] | |||
Most [[Professions|professions]] in Blockgame are straightforward. For example, to level up Mining, you use your [[Tools#Pickaxes-0|Pickaxe]] to mine Stone, Coal, Copper, Iron, or other valuable minerals. To improve your Fishing stats, you head to the high seas with your [[Tools#Fishing_Poles-0|Fishing Pole]]. Although you may initially struggle to find rare items like [[Earthen Heart|Earthen Hearts]], [[Perfect Specimen|Perfect Specimens]], or Essence, your steady progress in each profession increases the chance of encountering such rare items and materials. | Most [[Professions|professions]] in Blockgame are straightforward. For example, to level up Mining, you use your [[Tools#Pickaxes-0|Pickaxe]] to mine Stone, Coal, Copper, Iron, or other valuable minerals. To improve your Fishing stats, you head to the high seas with your [[Tools#Fishing_Poles-0|Fishing Pole]]. Although you may initially struggle to find rare items like [[Earthen Heart|Earthen Hearts]], [[Perfect Specimen|Perfect Specimens]], or Essence, your steady progress in each profession increases the chance of encountering such rare items and materials. | ||
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==<u>NPCs</u>== | ==<u>NPCs</u>== | ||
{{main|NPC}} | |||
[[File:Miner Steve.png|thumb|100px|Miner Steve, the primary Mining Profession Vendor]] | [[File:Miner Steve.png|thumb|100px|Miner Steve, the primary Mining Profession Vendor]] | ||
While the world of Blockgame features numerous non-player characters (NPCs), this section focuses specifically on friendly NPCs, who often serve as vendors and quest givers during your journey. For information on hostile NPCs, please refer to our [[Mobs|Mobs Article]]. | While the world of Blockgame features numerous non-player characters (NPCs), this section focuses specifically on friendly NPCs, who often serve as vendors and quest givers during your journey. For information on hostile NPCs, please refer to our [[Mobs|Mobs Article]]. | ||
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==<u>Gear and Armaments</u>== | ==<u>Gear and Armaments</u>== | ||
{{main|Tools|Weapons|Armors}} | |||
===<u>Crafting</u>=== | ===<u>Crafting</u>=== | ||
[[File:Recipe_Preview_GUI.png|thumb|right|200px|The Recipe Preview GUI]] | [[File:Recipe_Preview_GUI.png|thumb|right|200px|The Recipe Preview GUI]] | ||
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====<u>Recipes</u>==== | ====<u>Recipes</u>==== | ||
{{main|Recipes}} | |||
Beginning from Tier 3, armaments such as [[Weapons]] and [[Armors]] require a recipe for crafting. [[Recipes]] are consumable books that impart these crafting instructions to you permanently. Currently, Recipe Books are only obtainable as drops from dungeon mobs or by completing dungeon encounters. For some, acquiring these recipes may seem like a daunting challenge. However, it's worth noting that recipes can be bought and sold by other players on the auction house. | Beginning from Tier 3, armaments such as [[Weapons]] and [[Armors]] require a recipe for crafting. [[Recipes]] are consumable books that impart these crafting instructions to you permanently. Currently, Recipe Books are only obtainable as drops from dungeon mobs or by completing dungeon encounters. For some, acquiring these recipes may seem like a daunting challenge. However, it's worth noting that recipes can be bought and sold by other players on the auction house. | ||
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==<u>Quests</u>== | ==<u>Quests</u>== | ||
{{main|Quests}} | |||
Quests serve as a key gameplay mechanic in Blockgame, offering players the opportunity to explore the world and earn rewards by completing specific tasks. Currently, the most common type of quest is the '[https://en.wiktionary.org/wiki/fetch_quest Fetch Quests]', where players must obtain one or multiple specified items and deliver them to the quest-giver or another designated NPC. | Quests serve as a key gameplay mechanic in Blockgame, offering players the opportunity to explore the world and earn rewards by completing specific tasks. Currently, the most common type of quest is the '[https://en.wiktionary.org/wiki/fetch_quest Fetch Quests]', where players must obtain one or multiple specified items and deliver them to the quest-giver or another designated NPC. | ||
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==<u>Party System</u>== | ==<u>Party System</u>== | ||
{{main|Party}} | |||
Blockgame is fantastic on its own, but it truly shines when enjoyed with friends! That's why Blockgame offers a [[Party|Party System]], allowing you to explore and conquer together. To form a party, simply type <code>/party</code> in chat, and follow the prompts in the Party Creation GUI. | Blockgame is fantastic on its own, but it truly shines when enjoyed with friends! That's why Blockgame offers a [[Party|Party System]], allowing you to explore and conquer together. To form a party, simply type <code>/party</code> in chat, and follow the prompts in the Party Creation GUI. | ||
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==<u>Realms</u>== | ==<u>Realms</u>== | ||
{{main|Realms}} | |||
Realms, also known as worlds, are the playable spaces in Blockgame. | Realms, also known as worlds, are the playable spaces in Blockgame. | ||
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===<u>Tutorial</u>=== | ===<u>Tutorial</u>=== | ||
{{main|Tutorial (Realm)}}[[File:Tutorial_Main_Building.png|thumb|right|300px|The main building of the Tutorial realm.]] | |||
The Tutorial Realm is where you'll first spawn upon joining Blockgame. It's designed to introduce you to the game's fundamentals and features with a variety of helpful NPCs to guide you along the way. | The Tutorial Realm is where you'll first spawn upon joining Blockgame. It's designed to introduce you to the game's fundamentals and features with a variety of helpful NPCs to guide you along the way. | ||
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===<u>Yggdrasil</u>=== | ===<u>Yggdrasil</u>=== | ||
{{main|Realms#Yggdrasil|title1=Yggdrasil}} | |||
Yggdrasil<ref>[https://en.wikipedia.org/wiki/Yggdrasil Reference to Yggdrasil in Norse cosmology]</ref> serves as your primary gateway to nearly all other realms within Blockgame. Particularly as a new player, you'll frequently find yourself visiting Yggdrasil to transition to [[Midgard]] or [[Myrkheim]], and occasionally to [[The Bazaar]] or the Event Realm. | Yggdrasil<ref>[https://en.wikipedia.org/wiki/Yggdrasil Reference to Yggdrasil in Norse cosmology]</ref> serves as your primary gateway to nearly all other realms within Blockgame. Particularly as a new player, you'll frequently find yourself visiting Yggdrasil to transition to [[Midgard]] or [[Myrkheim]], and occasionally to [[The Bazaar]] or the Event Realm. | ||
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===<u>Midgard</u>=== | ===<u>Midgard</u>=== | ||
{{main|Realms#Midgard|title1=Midgard}}[[File:Midgard_Map_Xaero_low_res.png|thumb|right|200px|Map of Midgard.]] | |||
The realm of Midgard<ref>[https://en.wikipedia.org/wiki/Midgard Reference to Midgard in Norse mythology, the home of men]</ref> is bustling with player residents, featuring the central community hub known as [[Origin]], entrances to dungeons, and acting as the primary stage for large-scale nation warfare. | The realm of Midgard<ref>[https://en.wikipedia.org/wiki/Midgard Reference to Midgard in Norse mythology, the home of men]</ref> is bustling with player residents, featuring the central community hub known as [[Origin]], entrances to dungeons, and acting as the primary stage for large-scale nation warfare. | ||
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====<u>Origin</u>==== | ====<u>Origin</u>==== | ||
{{main|Origin}}[[File:Origin_Map_Clear.png|thumb|right|200px|Topdown view of the Town of Origin.]] | |||
The Town of Origin, or simply [[Origin]], acts as the central player hub within the Realm of [[Realms#Midgard|Midgard]] in Blockgame. It is home to the majority of NPCs, vendors, and quest givers. Here, players can obtain their [[Origin Daily Quest Token]], acquire new [[Tools|tools]], [[Armors|armors]], and [[Weapons|weapons]], indulge in elaborate [[Food|food]] from [[Chef Ken]] and [[Chef Sue]], or simply socialize and showcase their new gear to other players. Origin plays a pivotal role in your Blockgame journey, serving as a key point of interaction and progression. | The Town of Origin, or simply [[Origin]], acts as the central player hub within the Realm of [[Realms#Midgard|Midgard]] in Blockgame. It is home to the majority of NPCs, vendors, and quest givers. Here, players can obtain their [[Origin Daily Quest Token]], acquire new [[Tools|tools]], [[Armors|armors]], and [[Weapons|weapons]], indulge in elaborate [[Food|food]] from [[Chef Ken]] and [[Chef Sue]], or simply socialize and showcase their new gear to other players. Origin plays a pivotal role in your Blockgame journey, serving as a key point of interaction and progression. | ||
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===<u>Myrkheim</u>=== | ===<u>Myrkheim</u>=== | ||
{{main|Realms#Myrkheim|title1=Myrkheim}} | |||
Myrkheim<ref>[https://en.wikipedia.org/wiki/Ni%C3%B0avellir Reference to Niðavellir in Norse mythology, the home of the Dwarves]</ref> stands as a PvP-centric realm within Blockgame, prioritizing resource collection above all else. Within this realm, players partake in fierce battles to secure valuable resources amidst a dynamic environment. With weekly resets, Myrkheim presents a continually evolving landscape, offering fresh opportunities for resource acquisition with each passing week.<!--Thanks PenguinTheFluffy for this first section (slightly altered)--> | Myrkheim<ref>[https://en.wikipedia.org/wiki/Ni%C3%B0avellir Reference to Niðavellir in Norse mythology, the home of the Dwarves]</ref> stands as a PvP-centric realm within Blockgame, prioritizing resource collection above all else. Within this realm, players partake in fierce battles to secure valuable resources amidst a dynamic environment. With weekly resets, Myrkheim presents a continually evolving landscape, offering fresh opportunities for resource acquisition with each passing week.<!--Thanks PenguinTheFluffy for this first section (slightly altered)--> | ||
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===<u>Bazaar</u>=== | ===<u>Bazaar</u>=== | ||
{{main|Bazaar}} | |||
The Bazaar serves as the primary trading hub for all of Blockgame. Within this bustling marketplace, players have the opportunity to acquire a plot of land and establish a "Chest Shop" on it. Others can then buy or sell their goods directly from or to the shop. If you find yourself weary of the Auction House or if certain items are not readily available there, consider exploring the offerings of the Bazaar. | The Bazaar serves as the primary trading hub for all of Blockgame. Within this bustling marketplace, players have the opportunity to acquire a plot of land and establish a "Chest Shop" on it. Others can then buy or sell their goods directly from or to the shop. If you find yourself weary of the Auction House or if certain items are not readily available there, consider exploring the offerings of the Bazaar. | ||
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===<u>Musphelheim (Dungeons)</u>=== | ===<u>Musphelheim (Dungeons)</u>=== | ||
{{main|Dungeons}}[[File:Krognars_Entrance_Day.png|thumb|right|300px|The entrance to [[Dungeons#Krognars Bastion|Krognar's Bastion]] during the daytime.]] | |||
Muspelheim<ref>[https://en.wikipedia.org/wiki/Muspelheim Reference to Muspelheim in Norse mythology, the land of fire and home to the fire giants]</ref> is the realm of dungeons, monsters, and flames, shrouded in perilous depths. While the entrances to dungeons lie within [[Realms#Midgard|Midgard]], they merely act as gateways into the harrowing abyss. | Muspelheim<ref>[https://en.wikipedia.org/wiki/Muspelheim Reference to Muspelheim in Norse mythology, the land of fire and home to the fire giants]</ref> is the realm of dungeons, monsters, and flames, shrouded in perilous depths. While the entrances to dungeons lie within [[Realms#Midgard|Midgard]], they merely act as gateways into the harrowing abyss. | ||
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===<u>Towns</u>=== | ===<u>Towns</u>=== | ||
{{main|Towns & Nations}} | |||
To establish a place to store your plunder from [[Realms#Myrkheim|Myrkheim]] and unleash your creativity with magnificent monuments, free from the weekly [[Realms#Myrkheim|Myrkheim]] Reset, you must create a Town in [[Realms#Midgard|Midgard]]. A Town grants you ownership of a plot of land which you can govern according to your preferences. To claim a chunk as your own, you must possess a personal balance of $250, ensure it's not in close proximity (four chunks) to another town (you can use <code>/towny map hud</code> to detect claimed chunks), and, perhaps the most challenging prerequisite, have a name ready for your town. | To establish a place to store your plunder from [[Realms#Myrkheim|Myrkheim]] and unleash your creativity with magnificent monuments, free from the weekly [[Realms#Myrkheim|Myrkheim]] Reset, you must create a Town in [[Realms#Midgard|Midgard]]. A Town grants you ownership of a plot of land which you can govern according to your preferences. To claim a chunk as your own, you must possess a personal balance of $250, ensure it's not in close proximity (four chunks) to another town (you can use <code>/towny map hud</code> to detect claimed chunks), and, perhaps the most challenging prerequisite, have a name ready for your town. | ||
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====<u>Commands</u>==== | ====<u>Commands</u>==== | ||
{{See also|Commands#Towny}} | |||
A variety of commands are available to effectively manage your Town. While this list provides only a glimpse of the available commands, for a comprehensive list, please consult our [[Towns & Nations#Commands|Towns & Nations - Article]] and the command <code>/t help</code> in-game. | A variety of commands are available to effectively manage your Town. While this list provides only a glimpse of the available commands, for a comprehensive list, please consult our [[Towns & Nations#Commands|Towns & Nations - Article]] and the command <code>/t help</code> in-game. | ||
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===<u>Nations</u>=== | ===<u>Nations</u>=== | ||
{{main|Towns & Nations}} | |||
As the mayor of a Town, you have the authority to declare yourself as King and establish a Nation. A Nation is a coalition of towns, often united by a common goal, a specific role-playing element, or, more commonly, to ensure the safety and security of their members. Nations operate with their own Banks, distinct from those of individual towns. They have the power to bring towns under their wing, either through military force or diplomatic negotiations, initiate wars, and occupy other towns. To create a Nation, you need a balance of $5000. | As the mayor of a Town, you have the authority to declare yourself as King and establish a Nation. A Nation is a coalition of towns, often united by a common goal, a specific role-playing element, or, more commonly, to ensure the safety and security of their members. Nations operate with their own Banks, distinct from those of individual towns. They have the power to bring towns under their wing, either through military force or diplomatic negotiations, initiate wars, and occupy other towns. To create a Nation, you need a balance of $5000. | ||
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====<u>Commands</u>==== | ====<u>Commands</u>==== | ||
{{See also|Commands#Nation}} | |||
A variety of commands are available to effectively manage your Nation. While this list provides only a glimpse of the available commands, for a comprehensive list, please consult our [[Towns & Nations#Commands|Towns & Nations - Article]]. | A variety of commands are available to effectively manage your Nation. While this list provides only a glimpse of the available commands, for a comprehensive list, please consult our [[Towns & Nations#Commands|Towns & Nations - Article]]. | ||
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===<u>Bounties</u>=== | ===<u>Bounties</u>=== | ||
{{main|Bounty System}} | |||
As a new player, bounties serve as your means of retaliation against more experienced players who may impede your progress. While you hold a [[Ranks|rank]] below Nomad, any seasoned players who eliminate you will automatically accumulate a bounty. Conversely, during this period, you are unable to place a bounty on others, but you are also immune to having a bounty placed on yourself. To fully participate in the bounty system, you must first elevate your [[Ranks|rank]] to Nomad or beyond. | As a new player, bounties serve as your means of retaliation against more experienced players who may impede your progress. While you hold a [[Ranks|rank]] below Nomad, any seasoned players who eliminate you will automatically accumulate a bounty. Conversely, during this period, you are unable to place a bounty on others, but you are also immune to having a bounty placed on yourself. To fully participate in the bounty system, you must first elevate your [[Ranks|rank]] to Nomad or beyond. | ||