Early Access 1.0.80
Early Access 1.0.80 | |
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Patch Note Details | |
Release Date: | March 15th 2025 |
Previous Version: | Early Access 1.0.79 |
Next Version: | Early Access 1.0.81 |
Official Client Mod:
https://github.com/jb0s/blockgame-enhanced/releases
Official Features Page:
https://blockgame.info/features/
New Content
-Professions have been moved to their own UI panel accessible through /profile.
Content Changes
-The Profile menu has been redesigned. -The Talents menu has been redesigned. -Mining Tier 4 gear now requires Obsidian instead of Crying Obsidian. -Crying Obsidian drop rates have been reduced from 0.05 to 0.01. -Lava Source Blocks now become Stone when interacting with water. -Guardian Set Bonus no longer gives Damage Reduction. -Guardian Set Bonus now gives Increased Threat. -Guardian Set Bonus now gives Healing Received. -Shields no longer give Increased Threat. -Shields now grant Damage Reduction. -Maces now grant Damage Reduction. -Healing Received can now roll on Serenity Runes. -Healing Received can now roll on Muddled Runes. -PVP Runes are now split between offensive and defensive options.
Known Issues
-Fishing rods break after updated through admin changes.
Put in a ticket if your rod breaks. Screenshot the rod before using it to ensure quick ticket times.
Upcoming Content
-Neith
This is planned to launch in March.
-Collapsing Earth will have some kind of Crowd Control effect.
This spell just isn't doing well right now but will be soon enough.
-Debuff effects will get a new stat that makes them last longer.
With the changes to Corruption this should be welcome. Looking forward to people specializing in Damage over Time.
-Alchemy will have recipe drops and require them for crafting.
This keeps it in-line with other professions. Reminder that recipes can be deconstructed for essence.