Early Access 1.0.58
Early Access 1.0.58 | |
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Patch Note Details | |
Release Date: | July 24rd 2024 |
Previous Version: | Early Access 1.0.57 |
Next Version: | Early Access 1.0.59 |
Raw Patch Notes
Official Client Mod:
https://github.com/jb0s/blockgame-enhanced/releases
Official Features Page:
https://blockgame.info/features/
Content Changes
-PVP Damage from all Runecarving and Gear has been reduced by 50%.
Bug Fixes
-Outgoing Damage Calculations are now fully multiplicative among all sources.
Previously your All Damage, Class Damage, and PVE/PVP Damage added together and modified the base.
This was never intended to be this way and modifiers should have been multiplicative.
Old: Base * (Class Damage + All Damage + PVE/PVP Damage + Backstab Damage) = Outgoing Damage
New: Base * Class Damage * All Damage * PVE/PVP Damage * Backstab Damage = Outgoing Damage
For the non math nerds.
If you had the following stats.
10 Base Damage
115% Class Damage
15% All Damage
50% PVP Damage
10% Backstab Damage
You would get the following outcomes
Old: 10 * (1.15 + 0.15 + 0.5 + 0.1) = 29
New: 10 * 2.15 * 1.15 * 1.5 * 1.1 = 40.796