Armors: Difference between revisions

From Blockgame Wiki
m (Added Onion Gear)
(Replaced Profession Armor Tables with List Elements)
 
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{{WIP}}
{| class="infobox" style="float: left; margin-right: 10px; border: 1px solid #ccc; padding: 10px;"
{| class="infobox" style="float: left; margin-right: 10px; border: 1px solid #ccc; padding: 10px;"
|-
|-
| colspan="2" style="text-align: center;" | [[File:Icon_Armors.png|150px]]
| colspan="2" style="text-align: center;" | [[File:Icon_Armors.png|150px]]
|}
|}
'''Armor''' is a vital aspect of your gameplay journey, bolstering your abilities and resilience in the Blockgame universe. These equippable items fit into designated slots, augmenting your stats as you adventure. The Armor category comprises Helmets, Chestplates, Leggings, and Boots, each contributing uniquely to your defense, strength and [[Combat Classes|Class]].
'''Armor''' is a vital aspect of your gameplay journey, bolstering your abilities and resilience in the Blockgame universe. These equippable items fit into designated slots, augmenting your stats as you adventure. The Armor category comprises Helmets, Chestplates, Leggings, and Boots, each contributing uniquely to your defense, strength and [[Classes|Class]].


Armor often comes in sets, ensuring a balanced defense across all fronts. As you progress, you'll discover the importance of having a complete set, as it maximizes your protective capabilities against the challenges you'll face.
Armor often comes in sets, ensuring a balanced defense across all fronts. As you progress, you'll discover the importance of having a complete set, as it maximizes your protective capabilities against the challenges you'll face.
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=<u>Corrupted Armor</u>=
=<u>Corrupted Armor</u>=


Armor can drop as Corrupted Armor, offering a viable alternative to normal crafted Armor. Corrupted armor comes with the 'Curse of Vanishing', meaning that upon the player's death, the armor piece is destroyed and removed from the player's inventory. Additionally, Corrupted Armor reduces Damage Reduction, resulting in more incoming damage from all sources. While this consequence may appear overly harsh, Corrupted Armor lacks a Durability bar and can roll with uncommon stats for their Armor Class, making it a valuable commodity for those who can endure its risks.
Armor can drop as Corrupted Armor, offering a viable alternative to normal crafted Armor. Corrupted Armors have been touched by Loki, and will be dropped on death. Additionally, Corrupted Armor reduce Damage Reduction, resulting in more incoming damage from all sources. While this consequence may appear overly harsh, Corrupted Armor can roll with uncommon stats for their Gear Class and are easily acquired making it a valuable commodity.
Corrupted Armor may not be used to craft regular gear, and cannot have runes applied.
[[File:Armor_Corruption_Comp.png|center|thumb|400px|Corrupted armor in comparison to normal armor.]]
[[File:Armor_Corruption_Comp.png|center|thumb|400px|Corrupted armor in comparison to normal armor.]]




=<u>Armor Prefix</u>=
=<u>Armor Prefix / Suffix</u>=


Occasionally, when crafting Armor or encountering Corrupted Armor, they may come with a prefix such as "Sturdy". These prefixes indicate that you've had a stroke of luck and acquired a slightly enhanced version of the base Armor.
Occasionally, when crafting Armor or encountering Corrupted Armor, they may come with a prefix or sufix such as "Sturdy". These prefixes/sufixes indicate that you've had a stroke of luck and acquired a slightly enhanced version of the base Armor.
[[File:Armor_Prefix_Comp.png|center|thumb|400px|Comparison beween armor with and without prefix.]]
The stat added by a prefix is the same for every weapon class. For example, Guardian armors will always gain additional Defense when they roll a prefix.
[[File:Armor_Prefix_Comp.png|center|thumb|400px|Comparison between armor with and without prefix.]]
 
 
=<u>Set Bonuses</u>=
 
Set Bonuses are special bonuses activated when wearing four pieces of the same class set. This can be achieved by mixing tiers, such as combining two pieces of Tier III Guardian Armor with two pieces of Tier V Guardian Armor. As long as all pieces belong to the same class, the Set Bonus will be triggered.
 
However, if you mix classes - such as wearing three pieces of Guardian Armor and one piece of Warrior Armor - the Set Bonus will be deactivated. It's essential to maintain class consistency to benefit from these bonuses.
 
Currently, there is no visual indicator on the armor itself to show that the Set Bonus is active. The only way to confirm activation is by comparing stats in the <code>/profile</code> menu before and after equipping a full set.
 
Additionally, Set Bonnuses for Profession Gear, such as +50% Mining EXP, apply to all sources of Mining EXP gain, including quests, making it a powerful tool for profession leveling.




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<tabber>
<tabber>
|-|Onion=
|-|Onion=
{| class="mw-collapsible mw-collapsed wiki-table sortable" width="100%" border=1 style="text-align:center;"
{| class="mw-collapsible wiki-table sortable" width="75%" border=1 style="text-align:center;"
!<!--Image-->
!<!--Image-->
!Name
!Name
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Onion Armor]]
|[[Onion Armor]]
|{{Rarity|rarity=Common}}
|{{Rarity|rarity=Common|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +34
*  Defense: +34
Line 52: Line 64:


|-|Warrior=
|-|Warrior=
{| class="mw-collapsible mw-collapsed wiki-table sortable" width="100%" border=1 style="text-align:center;"
{| class="mw-collapsible wiki-table sortable" width="75%" border=1 style="text-align:center;"
!<!--Image-->
!<!--Image-->
!Name
!Name
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Cactus Armor]]
|[[Cactus Armor]]
|{{Rarity|rarity=Common}}
|{{Rarity|rarity=Common|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Weapon Damage: +3.6-4.4%
*  Weapon Damage: +3.6-4.4%
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Stone Armor]]
|[[Stone Armor]]
|{{Rarity|rarity=Uncommon}}
|{{Rarity|rarity=Uncommon|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Weapon Damage: +7.2-8.8%
*  Weapon Damage: +7.2-8.8%
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Mythril Armor]]
|[[Mythril Armor]]
|{{Rarity|rarity=Rare}}
|{{Rarity|rarity=Rare|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Weapon Damage: +10.8-13.2%
*  Weapon Damage: +10.8-13.2%
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Bloodsnout Slayer Armor]]
|[[Bloodsnout Slayer Armor]]
|{{Rarity|rarity=Rare}}
|{{Rarity|rarity=Rare|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Weapon Damage: +14.4-17.6%
*  Weapon Damage: +14.4-17.6%
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Montu Armor]]
|[[Montu Armor]]
|{{Rarity|rarity=Epic}}
|{{Rarity|rarity=Epic|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Weapon Damage: +18-22%
*  Weapon Damage: +18-22%
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Warrior Armor]]
|[[Warrior Armor]]
|{{Rarity|rarity=Epic}}
|{{Rarity|rarity=Epic|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Weapon Damage: +21.6-26.4%
*  Weapon Damage: +21.6-26.4%
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|-|Guardian=
|-|Guardian=
{| class="mw-collapsible wiki-table sortable" width="100%" border=1 style="text-align:center;"
{| class="mw-collapsible wiki-table sortable" width="75%" border=1 style="text-align:center;"
!<!--Image-->
!<!--Image-->
!Name
!Name
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Wooden Armor]]
|[[Wooden Armor]]
|{{Rarity|rarity=Common}}
|{{Rarity|rarity=Common|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +37.8-46.4
*  Defense: +37.8-46.4
*  Health: +7.2-8.8
*  Healing Received: +3.6-4.4%
}}
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Guardian|WIKI}}}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Guardian|WIKI}}}}
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Copper Armor]]
|[[Copper Armor]]
|{{Rarity|rarity=Uncommon}}
|{{Rarity|rarity=Uncommon|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +75.6-92.4
*  Defense: +75.6-92.4
*  Health: +14.4-17.6
*  Healing Received: +7.2-8.8%
}}
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Guardian|WIKI}}}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Guardian|WIKI}}}}
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Steel Armor]]
|[[Steel Armor]]
|{{Rarity|rarity=Rare}}
|{{Rarity|rarity=Rare|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +113.4-138.6
*  Defense: +113.4-138.6
*  Health: +21.6-26.4
*  Healing Received: +10.8-13.2%
}}
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Guardian|WIKI}}}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Guardian|WIKI}}}}
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Bloodsnout Brute Armor]]
|[[Bloodsnout Brute Armor]]
|{{Rarity|rarity=Rare}}
|{{Rarity|rarity=Rare|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +151.2-184.8
*  Defense: +151.2-184.8
*  Health: +8.8-11.2
*  Health: +28.8-35.2
*  Healing Received: +14.4-17.6%
}}
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Guardian|WIKI}}}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Guardian|WIKI}}}}
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Maahes Armor]]
|[[Maahes Armor]]
|{{Rarity|rarity=Epic}}
|{{Rarity|rarity=Epic|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +189-231
*  Defense: +189-231
*  Health: +36-44
*  Healing Received: +18-22%
}}
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Guardian|WIKI}}}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Guardian|WIKI}}}}
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Guardian Armor]]
|[[Guardian Armor]]
|{{Rarity|rarity=Epic}}
|{{Rarity|rarity=Epic|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +226.8-277.2
*  Defense: +226.8-277.2
*  Health: +43.2-52.8
*  Healing Received: +21.6-26.4%
}}
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Guardian|WIKI}}}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Guardian|WIKI}}}}
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|-|Mage=
|-|Mage=
{| class="mw-collapsible wiki-table sortable" width="100%" border=1 style="text-align:center;"
{| class="mw-collapsible wiki-table sortable" width="75%" border=1 style="text-align:center;"
!<!--Image-->
!<!--Image-->
!Name
!Name
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Silk Armor]]
|[[Silk Armor]]
|{{Rarity|rarity=Common}}
|{{Rarity|rarity=Common|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +16.2-19.8
*  Defense: +16.2-19.8
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Sparking Silk Armor]]
|[[Sparking Silk Armor]]
|{{Rarity|rarity=Uncommon}}
|{{Rarity|rarity=Uncommon|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +32.4-39.6
*  Defense: +32.4-39.6
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Acolyte Armor]]
|[[Acolyte Armor]]
|{{Rarity|rarity=Rare}}
|{{Rarity|rarity=Rare|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +48.6-59.4
*  Defense: +48.6-59.4
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Bloodsnout Magi Armor]]
|[[Bloodsnout Magi Armor]]
|{{Rarity|rarity=Rare}}
|{{Rarity|rarity=Rare|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +64.8-79.2
*  Defense: +64.8-79.2
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Djedi Armor]]
|[[Djedi Armor]]
|{{Rarity|rarity=Epic}}
|{{Rarity|rarity=Epic|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +81-99
*  Defense: +81-99
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Wizard Armor]]
|[[Wizard Armor]]
|{{Rarity|rarity=Epic}}
|{{Rarity|rarity=Epic|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +97.2-118.8
*  Defense: +97.2-118.8
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|-|Healer=
|-|Healer=
{| class="mw-collapsible wiki-table sortable" width="100%" border=1 style="text-align:center;"
{| class="mw-collapsible wiki-table sortable" width="75%" border=1 style="text-align:center;"
!<!--Image-->
!<!--Image-->
!Name
!Name
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Wool Armor]]
|[[Wool Armor]]
|{{Rarity|rarity=Common}}
|{{Rarity|rarity=Common|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +16.2-19.8
*  Defense: +16.2-19.8
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Blessed Wool Armor]]
|[[Blessed Wool Armor]]
|{{Rarity|rarity=Uncommon}}
|{{Rarity|rarity=Uncommon|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +32.4-39.6
*  Defense: +32.4-39.6
Line 289: Line 312:
|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Sanctified Armor]]
|[[Sanctified Armor]]
|{{Rarity|rarity=Rare}}
|{{Rarity|rarity=Rare|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +48.6-59.4
*  Defense: +48.6-59.4
Line 300: Line 323:
|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Bloodsnout Healer Armor]]
|[[Bloodsnout Healer Armor]]
|{{Rarity|rarity=Rare}}
|{{Rarity|rarity=Rare|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +64.8-79.2
*  Defense: +64.8-79.2
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|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Heka Armor]]
|[[Heka Armor]]
|{{Rarity|rarity=Epic}}
|{{Rarity|rarity=Epic|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +81-99
*  Defense: +81-99
Line 322: Line 345:
|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Thaumaturge Armor]]
|[[Thaumaturge Armor]]
|{{Rarity|rarity=Epic}}
|{{Rarity|rarity=Epic|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +97.2-118.8
*  Defense: +97.2-118.8
Line 333: Line 356:


|-|Ranger=
|-|Ranger=
{| class="mw-collapsible wiki-table sortable" width="100%" border=1 style="text-align:center;"
{| class="mw-collapsible wiki-table sortable" width="75%" border=1 style="text-align:center;"
!<!--Image-->
!<!--Image-->
!Name
!Name
Line 343: Line 366:
|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Shotcaller Armor]]
|[[Shotcaller Armor]]
|{{Rarity|rarity=Common}}
|{{Rarity|rarity=Common|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +16.2-19.8
*  Defense: +16.2-19.8
Line 353: Line 376:
|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Ranger Armor]]
|[[Ranger Armor]]
|{{Rarity|rarity=Uncommon}}
|{{Rarity|rarity=Uncommon|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +46.8-56
*  Defense: +46.8-56
Line 363: Line 386:
|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Sharpshooter Armor]]
|[[Sharpshooter Armor]]
|{{Rarity|rarity=Rare}}
|{{Rarity|rarity=Rare|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +70.2-85.8
*  Defense: +70.2-85.8
Line 373: Line 396:
|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Bloodsnout Ranger Armor]]
|[[Bloodsnout Ranger Armor]]
|{{Rarity|rarity=Rare}}
|{{Rarity|rarity=Rare|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +93.6-114.4
*  Defense: +93.6-114.4
Line 383: Line 406:
|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Satet Armor]]
|[[Satet Armor]]
|{{Rarity|rarity=Epic}}
|{{Rarity|rarity=Epic|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +117-143
*  Defense: +117-143
Line 393: Line 416:
|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Marksman Armor]]
|[[Marksman Armor]]
|{{Rarity|rarity=Epic}}
|{{Rarity|rarity=Epic|nocat=1}}
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +140.4-171.6
*  Defense: +140.4-171.6
Line 411: Line 434:
<tabber>
<tabber>
|-|Miner=
|-|Miner=
{| class="mw-collapsible mw-collapsed wiki-table sortable" width="100%" border=1 style="text-align:center;"
{{List:Armor/Professions/Mining}}  
!<!--Image-->
!Name
!Rarity
!Stats
!Set Bonus
!Vendor
|-
|[[File:Site-community-image.png|50px]]
|[[Aspirant Miner Armor]]
|{{Rarity|rarity=Common}}
|style="text-align:left" | {{plainlist|
*  Defense: +17.1-18.9
*  Mining EXP: +72-88%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Miner|WIKI}}}}
|[[Miner Steve]]
|-
|[[File:Site-community-image.png|50px]]
|[[Initiate Miner Armor]]
|{{Rarity|rarity=Uncommon}}
|style="text-align:left" | {{plainlist|
*  Defense: +34.2-37.8
*  Mining EXP: +144-176%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Miner|WIKI}}}}
|[[Miner Steve]]
|-
|[[File:Site-community-image.png|50px]]
|[[Journeyman Miner Armor]]
|{{Rarity|rarity=Rare}}
|style="text-align:left" | {{plainlist|
*  Defense: +51.3-56.7
*  Mining EXP: +216-264%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Miner|WIKI}}}}
|[[Miner Steve]]
|-
|[[File:Site-community-image.png|50px]]
|[[Expert Miner Armor]]
|{{Rarity|rarity=Rare}}
|style="text-align:left" | {{plainlist|
*  Defense: +68.4-75.6
Mining EXP: +288-352%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Miner|WIKI}}}}
|[[Miner Steve]]
|-
|[[File:Site-community-image.png|50px]]
|[[Master Miner Armor]]
|{{Rarity|rarity=Epic}}
|style="text-align:left" | {{plainlist|
*  Defense: +85.5-94.5
*  Mining EXP: +360-440%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Miner|WIKI}}}}
|[[Miner Steve]]
|}


|-|Archaeologist=
|-|Archaeologist=
{| class="mw-collapsible wiki-table sortable" width="100%" border=1 style="text-align:center;"
{{List:Armor/Professions/Archaeology}}  
!<!--Image-->
!Name
!Rarity
!Stats
!Set Bonus
!Vendor
|-
|[[File:Site-community-image.png|50px]]
|[[Aspirant Archaeologist Armor]]
|{{Rarity|rarity=Common}}
|style="text-align:left" | {{plainlist|
*  Defense: +17.1-18.9
*  Archaeology EXP: +72-88%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Archaeologist|WIKI}}}}
|[[Archaeologist Indy]]
|-
|[[File:Site-community-image.png|50px]]
|[[Initiate Archaeologist Armor]]
|{{Rarity|rarity=Uncommon}}
|style="text-align:left" | {{plainlist|
*  Defense: +34.2-37.8
*  Archaeology EXP: +144-176%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Archaeologist|WIKI}}}}
|[[Archaeologist Indy]]
|-
|[[File:Site-community-image.png|50px]]
|[[Journeyman Archaeologist Armor]]
|{{Rarity|rarity=Rare}}
|style="text-align:left" | {{plainlist|
*  Defense: +51.3-56.7
*  Archaeology EXP: +216-264%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Archaeologist|WIKI}}}}
|[[Archaeologist Indy]]
|-
|[[File:Site-community-image.png|50px]]
|[[Expert Archaeologist Armor]]
|{{Rarity|rarity=Rare}}
|style="text-align:left" | {{plainlist|
*  Defense: +68.4-75.6
Archaeology EXP: +288-352%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Archaeologist|WIKI}}}}
|[[Archaeologist Indy]]
|-
|[[File:Site-community-image.png|50px]]
|[[Master Archaeologist Armor]]
|{{Rarity|rarity=Epic}}
|style="text-align:left" | {{plainlist|
*  Defense: +85.5-94.5
*  Archaeology EXP: +360-440%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Archaeologist|WIKI}}}}
|[[Archaeologist Indy]]
|}


|-|Botanist=
|-|Botanist=
{| class="mw-collapsible wiki-table sortable" width="100%" border=1 style="text-align:center;"
{{List:Armor/Professions/Herbalism}}
!<!--Image-->
!Name
!Rarity
!Stats
!Set Bonus
!Vendor
|-
|[[File:Site-community-image.png|50px]]
|[[Aspirant Botanist Armor]]
|{{Rarity|rarity=Common}}
|style="text-align:left" | {{plainlist|
*  Defense: +17.1-18.9
*  Herbalism EXP: +72-88%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Botanist|WIKI}}}}
|[[Botanist Hesha]]
|-
|[[File:Site-community-image.png|50px]]
|[[Initiate Botanist Armor]]
|{{Rarity|rarity=Uncommon}}
|style="text-align:left" | {{plainlist|
*  Defense: +34.2-37.8
*  Herbalism EXP: +144-176%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Botanist|WIKI}}}}
|[[Botanist Hesha]]
|-
|[[File:Site-community-image.png|50px]]
|[[Journeyman Botanist Armor]]
|{{Rarity|rarity=Rare}}
|style="text-align:left" | {{plainlist|
*  Defense: +51.3-56.7
*  Herbalism EXP: +216-264%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Botanist|WIKI}}}}
|[[Botanist Hesha]]
|-
|[[File:Site-community-image.png|50px]]
|[[Expert Botanist Armor]]
|{{Rarity|rarity=Rare}}
|style="text-align:left" | {{plainlist|
*  Defense: +68.4-75.6
Herbalism EXP: +288-352%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Botanist|WIKI}}}}
|[[Botanist Hesha]]
|-
|[[File:Site-community-image.png|50px]]
|[[Master Botanist Armor]]
|{{Rarity|rarity=Epic}}
|style="text-align:left" | {{plainlist|
*  Defense: +85.5-94.5
*  Herbalism EXP: +360-440%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Botanist|WIKI}}}}
|[[Botanist Hesha]]
|}


|-|Fisherman=
|-|Fisherman=
{| class="mw-collapsible wiki-table sortable" width="100%" border=1 style="text-align:center;"
{{List:Armor/Professions/Fishing}}
!<!--Image-->
!Name
!Rarity
!Stats
!Set Bonus
!Vendor
|-
|[[File:Site-community-image.png|50px]]
|[[Aspirant Fisherman Armor]]
|{{Rarity|rarity=Common}}
|style="text-align:left" | {{plainlist|
*  Defense: +17.1-18.9
*  Fishing EXP: +72-88%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Fisherman|WIKI}}}}
|[[Fisherman Franky]]
|-
|[[File:Site-community-image.png|50px]]
|[[Initiate Fisherman Armor]]
|{{Rarity|rarity=Uncommon}}
|style="text-align:left" | {{plainlist|
*  Defense: +34.2-37.8
*  Fishing EXP: +144-176%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Fisherman|WIKI}}}}
|[[Fisherman Franky]]
|-
|[[File:Site-community-image.png|50px]]
|[[Journeyman Fisherman Armor]]
|{{Rarity|rarity=Rare}}
|style="text-align:left" | {{plainlist|
*  Defense: +51.3-56.7
*  Fishing EXP: +216-264%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Fisherman|WIKI}}}}
|[[Fisherman Franky]]
|-
|[[File:Site-community-image.png|50px]]
|[[Expert Fisherman Armor]]
|{{Rarity|rarity=Rare}}
|style="text-align:left" | {{plainlist|
*  Defense: +68.4-75.6
Fishing EXP: +288-352%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Fisherman|WIKI}}}}
|[[Fisherman Franky]]
|-
|[[File:Site-community-image.png|50px]]
|[[Master Fisherman Armor]]
|{{Rarity|rarity=Epic}}
|style="text-align:left" | {{plainlist|
*  Defense: +85.5-94.5
*  Fishing EXP: +360-440%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Fisherman|WIKI}}}}
|[[Fisherman Franky]]
|}


|-|Lumberjack=
|-|Lumberjack=
{| class="mw-collapsible wiki-table sortable" width="100%" border=1 style="text-align:center;"
{{List:Armor/Professions/Logging}}
!<!--Image-->
 
!Name
|-|Runecarver=
!Rarity
{{List:Armor/Professions/Runecarving}}
!Stats
!Set Bonus
!Vendor
|-
|[[File:Site-community-image.png|50px]]
|[[Aspirant Lumberjack Armor]]
|{{Rarity|rarity=Common}}
|style="text-align:left" | {{plainlist|
*  Defense: +17.1-18.9
*  Logging EXP: +72-88%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Lumberjack|WIKI}}}}
|[[Lumberjack Larry]]
|-
|[[File:Site-community-image.png|50px]]
|[[Initiate Lumberjack Armor]]
|{{Rarity|rarity=Uncommon}}
|style="text-align:left" | {{plainlist|
*  Defense: +34.2-37.8
Logging EXP: +144-176%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Lumberjack|WIKI}}}}
|[[Lumberjack Larry]]
|-
|[[File:Site-community-image.png|50px]]
|[[Journeyman Lumberjack Armor]]
|{{Rarity|rarity=Rare}}
|style="text-align:left" | {{plainlist|
*  Defense: +51.3-56.7
*  Logging EXP: +216-264%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Lumberjack|WIKI}}}}
|[[Lumberjack Larry]]
|-
|[[File:Site-community-image.png|50px]]
|[[Expert Lumberjack Armor]]
|{{Rarity|rarity=Rare}}
|style="text-align:left" | {{plainlist|
*  Defense: +68.4-75.6
*  Logging EXP: +288-352%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Lumberjack|WIKI}}}}
|[[Lumberjack Larry]]
|-
|[[File:Site-community-image.png|50px]]
|[[Master Lumberjack Armor]]
|{{Rarity|rarity=Epic}}
|style="text-align:left" | {{plainlist|
*  Defense: +85.5-94.5
*  Logging EXP: +360-440%
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Lumberjack|WIKI}}}}
|[[Lumberjack Larry]]
|}
</tabber>


|-|Chef=
{{List:Armor/Professions/Cooking}}


|-|Alchemist=
{{List:Armor/Professions/Alchemy}}
</tabber>


==<u>Event Armor</u>==
==<u>Event Armor</u>==
Line 719: Line 464:
<!-- Missing Armor Information Easter Event--><tabber>
<!-- Missing Armor Information Easter Event--><tabber>
|-|Halloween Bash=
|-|Halloween Bash=
{| class="mw-collapsible mw-collapsed wiki-table sortable" width="100%" border=1 style="text-align:center;"
{| class="mw-collapsible wiki-table sortable" width="75%" border=1 style="text-align:center;"
!<!--Image-->
!<!--Image-->
!Name
!Name
Line 730: Line 475:
|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Banshee Armor]]
|[[Banshee Armor]]
|{{Rarity|rarity=Common}}
|{{Rarity|rarity=Rare|nocat=1}}
|[[:Category:Ranger Armor|Ranger]]
|[[:Category:Ranger Armor|Ranger]]
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
Line 741: Line 486:
|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Cultist Armor]]
|[[Cultist Armor]]
|{{Rarity|rarity=Uncommon}}
|{{Rarity|rarity=Rare|nocat=1}}
|[[:Category:Mage Armor|Mage]]
|[[:Category:Mage Armor|Mage]]
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
Line 752: Line 497:
|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Witch-Hunter Armor]]
|[[Witch-Hunter Armor]]
|{{Rarity|rarity=Rare}}
|{{Rarity|rarity=Rare|nocat=1}}
|[[:Category:Warrior Armor|Warrior]]
|[[:Category:Warrior Armor|Warrior]]
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
Line 763: Line 508:
|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Dreadnought Armor]]
|[[Dreadnought Armor]]
|{{Rarity|rarity=Rare}}
|{{Rarity|rarity=Rare|nocat=1}}
|[[:Category:Guardian Armor|Guardian]]
|[[:Category:Guardian Armor|Guardian]]
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
*  Defense: +151.2-184.8
*  Defense: +151.2-184.8
*  Health: +8.8-11.2
*  Health: +28.8-35.2
* Healing Received: +14.4-17.6%
}}
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Dreadnought|WIKI}}}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Dreadnought|WIKI}}}}
Line 774: Line 520:
|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Spirit-Caller Armor]]
|[[Spirit-Caller Armor]]
|{{Rarity|rarity=Epic}}
|{{Rarity|rarity=Rare|nocat=1}}
|[[:Category:Thaumaturge Armor|Thaumaturge]]
|[[:Category:Thaumaturge Armor|Thaumaturge]]
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
Line 786: Line 532:


|-|Turkey Terror=
|-|Turkey Terror=
{| class="mw-collapsible wiki-table sortable" width="100%" border=1 style="text-align:center;"
{| class="mw-collapsible wiki-table sortable" width="75%" border=1 style="text-align:center;"
!<!--Image-->
!<!--Image-->
!Name
!Name
Line 797: Line 543:
|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Turkey-Hunter Armor]]
|[[Turkey-Hunter Armor]]
|{{Rarity|rarity=Common}}
|{{Rarity|rarity=Rare|nocat=1}}
|[[:Category:Ranger Armor|Ranger]]
|[[:Category:Ranger Armor|Ranger]]
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
Line 803: Line 549:
* Projectile Damage:: +14.4-17.6%
* Projectile Damage:: +14.4-17.6%
}}
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Banshee|WIKI}}}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Turkey-Hunter|WIKI}}}}
|[[Feathers]]
|[[Feathers]]
|-
|-
|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Tryptophanatic Armor]]
|[[Tryptophanatic Armor]]
|{{Rarity|rarity=Uncommon}}
|{{Rarity|rarity=Rare|nocat=1}}
|[[:Category:Mage Armor|Mage]]
|[[:Category:Mage Armor|Mage]]
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
Line 814: Line 560:
* Magic Damage: +14.4-17.6%
* Magic Damage: +14.4-17.6%
}}
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Cultist|WIKI}}}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Tryptophanatic|WIKI}}}}
|[[Feathers]]
|[[Feathers]]
|-
|-
|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Gravy Conductor Armor]]
|[[Gravy Conductor Armor]]
|{{Rarity|rarity=Rare}}
|{{Rarity|rarity=Rare|nocat=1}}
|[[:Category:Warrior Armor|Warrior]]
|[[:Category:Warrior Armor|Warrior]]
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
Line 825: Line 571:
*  Defense: +122.4-149.6
*  Defense: +122.4-149.6
}}
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Witch-Hunter|WIKI}}}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Gravy Conductor|WIKI}}}}
|[[Feathers]]
|[[Feathers]]
|-
|-
|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Brutecake Armor]]
|[[Brutecake Armor]]
|{{Rarity|rarity=Rare}}
|{{Rarity|rarity=Rare|nocat=1}}
|[[:Category:Guardian Armor|Guardian]]
|[[:Category:Guardian Armor|Guardian]]
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
Line 836: Line 582:
*  Health: +8.8-11.2
*  Health: +8.8-11.2
}}
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Dreadnought|WIKI}}}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Brutecake|WIKI}}}}
|[[Feathers]]
|[[Feathers]]
|-
|-
|[[File:Site-community-image.png|50px]]
|[[File:Site-community-image.png|50px]]
|[[Custardian Armor]]
|[[Custardian Armor]]
|{{Rarity|rarity=Epic}}
|{{Rarity|rarity=Rare|nocat=1}}
|[[:Category:Thaumaturge Armor|Thaumaturge]]
|[[:Category:Thaumaturge Armor|Thaumaturge]]
|style="text-align:left" | {{plainlist|
|style="text-align:left" | {{plainlist|
Line 848: Line 594:
*  Cooldown Reduction: +7.2-8.8%
*  Cooldown Reduction: +7.2-8.8%
}}
}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Spirit-Caller|WIKI}}}}
|style="text-align:left" | {{ArmorInfoTable/ClassSwitch|set={{urlencode:Custardian|WIKI}}}}
|[[Feathers]]
|[[Feathers]]
|}
|}
<!-- Missing Armor Information Winter Wonderland-->
<!-- Missing Armor Information Winter Wonderland-->
</tabber>
</tabber>


==<u>See also</u>==
==<u>See also</u>==

Latest revision as of 03:29, 17 November 2024

Armor is a vital aspect of your gameplay journey, bolstering your abilities and resilience in the Blockgame universe. These equippable items fit into designated slots, augmenting your stats as you adventure. The Armor category comprises Helmets, Chestplates, Leggings, and Boots, each contributing uniquely to your defense, strength and Class.

Armor often comes in sets, ensuring a balanced defense across all fronts. As you progress, you'll discover the importance of having a complete set, as it maximizes your protective capabilities against the challenges you'll face.

Delving deeper into the intricacies of Armor, you'll find various enhancements and attributes that refine your strategy. These enhancements not only fortify your defenses but also provide strategic advantages in combat scenarios. With the addition of enchantments and upgrades, your Armor becomes a formidable asset in your Blockgame endeavors.

To further customize and optimize your Armor, most of them come with one or more Rune Slots. These slots allow you to inscribe powerful Runes, enhancing the performance of your Armor.

Corrupted Armor

Armor can drop as Corrupted Armor, offering a viable alternative to normal crafted Armor. Corrupted Armors have been touched by Loki, and will be dropped on death. Additionally, Corrupted Armor reduce Damage Reduction, resulting in more incoming damage from all sources. While this consequence may appear overly harsh, Corrupted Armor can roll with uncommon stats for their Gear Class and are easily acquired making it a valuable commodity. Corrupted Armor may not be used to craft regular gear, and cannot have runes applied.

Corrupted armor in comparison to normal armor.


Armor Prefix / Suffix

Occasionally, when crafting Armor or encountering Corrupted Armor, they may come with a prefix or sufix such as "Sturdy". These prefixes/sufixes indicate that you've had a stroke of luck and acquired a slightly enhanced version of the base Armor. The stat added by a prefix is the same for every weapon class. For example, Guardian armors will always gain additional Defense when they roll a prefix.

Comparison between armor with and without prefix.


Set Bonuses

Set Bonuses are special bonuses activated when wearing four pieces of the same class set. This can be achieved by mixing tiers, such as combining two pieces of Tier III Guardian Armor with two pieces of Tier V Guardian Armor. As long as all pieces belong to the same class, the Set Bonus will be triggered.

However, if you mix classes - such as wearing three pieces of Guardian Armor and one piece of Warrior Armor - the Set Bonus will be deactivated. It's essential to maintain class consistency to benefit from these bonuses.

Currently, there is no visual indicator on the armor itself to show that the Set Bonus is active. The only way to confirm activation is by comparing stats in the /profile menu before and after equipping a full set.

Additionally, Set Bonnuses for Profession Gear, such as +50% Mining EXP, apply to all sources of Mining EXP gain, including quests, making it a powerful tool for profession leveling.


List of Armor Sets

Combat Armor

In the realm of combat, specialized Armor becomes paramount for survival. Combat Armor is tailored to withstand the rigors of battle, offering heightened protection against enemy attacks. This type of Armor typically boasts attributes that enhance offensive and defensive capabilities, ensuring you can face even the toughest adversaries with confidence. Whether it's deflecting blows, or bolstering resilience, Combat Armor is the cornerstone of any arsenal.

Name Rarity Stats Set Bonus Vendor
Onion Armor Common
  • Defense: +34
[Sprout] Set Bonus:
[4] +5% PVE Damage
[4] -5% PVP Damage
[4] +10 Defense
-
Name Rarity Stats Set Bonus Vendor
Cactus Armor Common
  • Weapon Damage: +3.6-4.4%
  • Defense: +30.6-37.4
[Warrior] Set Bonus:
[4] x1.25 Weapon Damage
[4] +5% Movement Speed
[4] +20% Knockback Resistance
Warrior Willy
Stone Armor Uncommon
  • Weapon Damage: +7.2-8.8%
  • Defense: +61.4-74.8
[Warrior] Set Bonus:
[4] x1.25 Weapon Damage
[4] +5% Movement Speed
[4] +20% Knockback Resistance
Warrior Willy
Mythril Armor Rare
  • Weapon Damage: +10.8-13.2%
  • Defense: +91.8-112.2
[Warrior] Set Bonus:
[4] x1.25 Weapon Damage
[4] +5% Movement Speed
[4] +20% Knockback Resistance
Warrior Willy
Bloodsnout Slayer Armor Rare
  • Weapon Damage: +14.4-17.6%
  • Defense: +122.4-149.6
[Warrior] Set Bonus:
[4] x1.25 Weapon Damage
[4] +5% Movement Speed
[4] +20% Knockback Resistance
Warrior Willy
Montu Armor Epic
  • Weapon Damage: +18-22%
  • Defense: +153-187
[Warrior] Set Bonus:
[4] x1.25 Weapon Damage
[4] +5% Movement Speed
[4] +20% Knockback Resistance
Warrior Willy
Warrior Armor Epic
  • Weapon Damage: +21.6-26.4%
  • Defense: +183.6-224.4
[Warrior] Set Bonus:
[4] x1.25 Weapon Damage
[4] +5% Movement Speed
[4] +20% Knockback Resistance
Warrior Willy
Name Rarity Stats Set Bonus Vendor
Wooden Armor Common
  • Defense: +37.8-46.4
  • Health: +7.2-8.8
  • Healing Received: +3.6-4.4%
[Guardian] Set Bonus:
[4] +20% Damage Reduction
[4] +20 Max Health
[4] +0.05 Health Regeneration
Guardian Armand
Copper Armor Uncommon
  • Defense: +75.6-92.4
  • Health: +14.4-17.6
  • Healing Received: +7.2-8.8%
[Guardian] Set Bonus:
[4] +20% Damage Reduction
[4] +20 Max Health
[4] +0.05 Health Regeneration
Guardian Armand
Steel Armor Rare
  • Defense: +113.4-138.6
  • Health: +21.6-26.4
  • Healing Received: +10.8-13.2%
[Guardian] Set Bonus:
[4] +20% Damage Reduction
[4] +20 Max Health
[4] +0.05 Health Regeneration
Guardian Armand
Bloodsnout Brute Armor Rare
  • Defense: +151.2-184.8
  • Health: +28.8-35.2
  • Healing Received: +14.4-17.6%
[Guardian] Set Bonus:
[4] +20% Damage Reduction
[4] +20 Max Health
[4] +0.05 Health Regeneration
Guardian Armand
Maahes Armor Epic
  • Defense: +189-231
  • Health: +36-44
  • Healing Received: +18-22%
[Guardian] Set Bonus:
[4] +20% Damage Reduction
[4] +20 Max Health
[4] +0.05 Health Regeneration
Guardian Armand
Guardian Armor Epic
  • Defense: +226.8-277.2
  • Health: +43.2-52.8
  • Healing Received: +21.6-26.4%
[Guardian] Set Bonus:
[4] +20% Damage Reduction
[4] +20 Max Health
[4] +0.05 Health Regeneration
Guardian Armand
Name Rarity Stats Set Bonus Vendor
Silk Armor Common
  • Defense: +16.2-19.8
  • Magic Damage: +3.6-4.4%
[Wizard] Set Bonus:
[4] x1.25 Magic Damage
[4] +10% Cooldown Reduction
[4] +20% Fall Damage Reduction
Silk Weaver Wendy
Sparking Silk Armor Uncommon
  • Defense: +32.4-39.6
  • Magic Damage: +7.2-8.8%
[Wizard] Set Bonus:
[4] x1.25 Magic Damage
[4] +10% Cooldown Reduction
[4] +20% Fall Damage Reduction
Silk Weaver Wendy
Acolyte Armor Rare
  • Defense: +48.6-59.4
  • Magic Damage: +10.8-13.2%
[Wizard] Set Bonus:
[4] x1.25 Magic Damage
[4] +10% Cooldown Reduction
[4] +20% Fall Damage Reduction
Silk Weaver Wendy
Bloodsnout Magi Armor Rare
  • Defense: +64.8-79.2
  • Magic Damage: +14.4-17.6%
[Wizard] Set Bonus:
[4] x1.25 Magic Damage
[4] +10% Cooldown Reduction
[4] +20% Fall Damage Reduction
Silk Weaver Wendy
Djedi Armor Epic
  • Defense: +81-99
  • Magic Damage: +18-22%
[Wizard] Set Bonus:
[4] x1.25 Magic Damage
[4] +10% Cooldown Reduction
[4] +20% Fall Damage Reduction
Silk Weaver Wendy
Wizard Armor Epic
  • Defense: +97.2-118.8
  • Magic Damage: +21.6-26.4%
[Wizard] Set Bonus:
[4] x1.25 Magic Damage
[4] +10% Cooldown Reduction
[4] +20% Fall Damage Reduction
Silk Weaver Wendy
Name Rarity Stats Set Bonus Vendor
Wool Armor Common
  • Defense: +16.2-19.8
  • Thaumaturgy Power: +7.2-8.8%
  • Cooldown Reduction: +2-2.4%
[Thaumaturge] Set Bonus:
[4] x1.50 Thaumaturgy Power
[4] +10% Cooldown Reduction
[4] +0.05 Health Regeneration
[4] -25% PVP Damage
Wool Weaver Porfirio
Blessed Wool Armor Uncommon
  • Defense: +32.4-39.6
  • Thaumaturgy Power: +14.4-17.6%
  • Cooldown Reduction: +3.6-4.4%
[Thaumaturge] Set Bonus:
[4] x1.50 Thaumaturgy Power
[4] +10% Cooldown Reduction
[4] +0.05 Health Regeneration
[4] -25% PVP Damage
Wool Weaver Porfirio
Sanctified Armor Rare
  • Defense: +48.6-59.4
  • Thaumaturgy Power: +21.6-26.4%
  • Cooldown Reduction: +5.6-6.8%
[Thaumaturge] Set Bonus:
[4] x1.50 Thaumaturgy Power
[4] +10% Cooldown Reduction
[4] +0.05 Health Regeneration
[4] -25% PVP Damage
Wool Weaver Porfirio
Bloodsnout Healer Armor Rare
  • Defense: +64.8-79.2
  • Thaumaturgy Power: +28.8-35.2%
  • Cooldown Reduction: +7.2-8.8%
[Thaumaturge] Set Bonus:
[4] x1.50 Thaumaturgy Power
[4] +10% Cooldown Reduction
[4] +0.05 Health Regeneration
[4] -25% PVP Damage
Wool Weaver Porfirio
Heka Armor Epic
  • Defense: +81-99
  • Thaumaturgy Power: +36-44%
  • Cooldown Reduction: +8.8-11.2%
[Thaumaturge] Set Bonus:
[4] x1.50 Thaumaturgy Power
[4] +10% Cooldown Reduction
[4] +0.05 Health Regeneration
[4] -25% PVP Damage
Wool Weaver Porfirio
Thaumaturge Armor Epic
  • Defense: +97.2-118.8
  • Thaumaturgy Power: +43.2-52.8%
  • Cooldown Reduction: +8.8-11.2%
[Thaumaturge] Set Bonus:
[4] x1.50 Thaumaturgy Power
[4] +10% Cooldown Reduction
[4] +0.05 Health Regeneration
[4] -25% PVP Damage
Wool Weaver Porfirio
Name Rarity Stats Set Bonus Vendor
Shotcaller Armor Common
  • Defense: +16.2-19.8
  • Projectile Damage:: +3.6-4.4%
[Ranger] Set Bonus:
[4] x1.25 Projectile Damage
[4] +5% Critical Strike Chance
[4] +10% Critical Strike Power
Leatherworker Seymour
Ranger Armor Uncommon
  • Defense: +46.8-56
  • Projectile Damage:: +7.2-8.8%
[Ranger] Set Bonus:
[4] x1.25 Projectile Damage
[4] +5% Critical Strike Chance
[4] +10% Critical Strike Power
Leatherworker Seymour
Sharpshooter Armor Rare
  • Defense: +70.2-85.8
  • Projectile Damage:: +10.8-13.2%
[Ranger] Set Bonus:
[4] x1.25 Projectile Damage
[4] +5% Critical Strike Chance
[4] +10% Critical Strike Power
Leatherworker Seymour
Bloodsnout Ranger Armor Rare
  • Defense: +93.6-114.4
  • Projectile Damage:: +14.4-17.6%
[Ranger] Set Bonus:
[4] x1.25 Projectile Damage
[4] +5% Critical Strike Chance
[4] +10% Critical Strike Power
Leatherworker Seymour
Satet Armor Epic
  • Defense: +117-143
  • Projectile Damage:: +18-22%
[Ranger] Set Bonus:
[4] x1.25 Projectile Damage
[4] +5% Critical Strike Chance
[4] +10% Critical Strike Power
Leatherworker Seymour
Marksman Armor Epic
  • Defense: +140.4-171.6
  • Projectile Damage:: +21.6-26.4%
[Ranger] Set Bonus:
[4] x1.25 Projectile Damage
[4] +5% Critical Strike Chance
[4] +10% Critical Strike Power
Leatherworker Seymour


Profession Armor

For those focused on honing their skills and mastering their chosen professions, Profession Armor becomes an indispensable asset. Crafted with materials suited to the tasks at hand, this Armor provides bonuses tailored to specific professions, such as mining, farming, or fishing. Profession Armor not only enhances efficiency in your chosen field but also accelerates skill development, allowing you to progress faster and achieve mastery sooner. Whether you're delving into the depths of mines or cultivating bountiful harvests, Profession Armor ensures you're equipped for success in your endeavors.

Name Rarity Stats Set Bonus Vendor
Aspirant Archaeologist Armor Common
  • Defense: +17.1-18.9
  • Archaeology EXP: +72-88%
[Grave Robber] Set Bonus:
[4] x1.25 Archaeology EXP
[4] +10 Archaeology Skill
Archaeologist Indy
Initiate Archaeologist Armor Uncommon
  • Defense: +34.2-37.8
  • Archaeology EXP: +144-176%
Journeyman Archaeologist Armor Rare
  • Defense: +51.3-56.7
  • Archaeology EXP: +216-264%
Expert Archaeologist Armor Rare
  • Defense: +68.4-75.6
  • Archaeology EXP: +288-352%
Master Archaeologist Armor Epic
  • Defense: +85.5-94.5
  • Archaeology EXP: +360-440%

Event Armor

In the ever-changing landscape of Blockgame events, special occasions like Halloween Bash, Turkey Terror, or Winter Wonderland bring forth exclusive and thematic gear known as Event Armor. These sets not only boast unique visual effects that align with the spirit of the event but also offer a sense of collectibility and prestige. While functionally similar to standard Armor, Event Armor serves as a badge of participation and achievement during these limited-time festivities. Whether you're donning a spooky ensemble for Halloween or a festive getup for the winter holidays, Event Armor adds a touch of flair and excitement to your adventures, allowing you to celebrate in style while tackling the challenges of each event.

Name Rarity Class Stats Set Bonus Vendor
Banshee Armor Rare Ranger
  • Defense: +93.6-114.4
  • Projectile Damage: +14.4-17.6%
[Pumpkin Kings Precision] Set Bonus:
[4] x1.25 Projectile Damage
[4] +5% Critical Strike Chance
[4] +10% Critical Strike Power
[4] Souls follow in your wake.
David S. Pumpkins
Cultist Armor Rare Mage
  • Defense: +64.8-79.2
  • Magic Damage: +14.4-17.6%
[Pumpkin Kings Intellect] Set Bonus:
[4] x1.25 Magic Damage
[4] +10% Cooldown Reduction
[4] +20% Fall Damage Reduction
[4] Souls follow in your wake.
David S. Pumpkins
Witch-Hunter Armor Rare Warrior
  • Weapon Damage: +14.4-17.6%
  • Defense: +122.4-149.6
[Pumpkin Kings Ferocity] Set Bonus:
[4] x1.25 Weapon Damage
[4] +5% Movement Speed
[4] +20% Knockback Resistance
[4] Souls follow in your wake.
David S. Pumpkins
Dreadnought Armor Rare Guardian
  • Defense: +151.2-184.8
  • Health: +28.8-35.2
  • Healing Received: +14.4-17.6%
[Pumpkin Kings Tenacity] Set Bonus:
[4] +20% Defense
[4] +20 Max Health
[4] +0.05 Health Regeneration
[4] Souls follow in your wake.
David S. Pumpkins
Spirit-Caller Armor Rare Thaumaturge
  • Defense: +64.8-79.2
  • Thaumaturgy Power: +28.8-35.2%
  • Cooldown Reduction: +7.2-8.8%
[Pumpkin Kings Wisdom] Set Bonus:
[4] x1.50 Thaumaturgy Power
[4] +10% Cooldown Reduction
[4] +0.05 Health Regeneration
[4] -25% PVP Damage
[4] Souls follow in your wake.
David S. Pumpkins
Name Rarity Class Stats Set Bonus Vendor
Turkey-Hunter Armor Rare Ranger
  • Defense: +93.6-114.4
  • Projectile Damage:: +14.4-17.6%
[Feast of Guile] Set Bonus:
[4] x1.25 Projectile Damage
[4] +5% Critical Strike Chance
[4] +10% Critical Strike Power
[4] Autumn Sprites follow in your wake.
Feathers
Tryptophanatic Armor Rare Mage
  • Defense: +64.8-79.2
  • Magic Damage: +14.4-17.6%
[Feast of Intellect] Set Bonus:
[4] x1.25 Magic Damage
[4] +10% Cooldown Reduction
[4] +20% Fall Damage Reduction
[4] Autumn Sprites follow in your wake.
Feathers
Gravy Conductor Armor Rare Warrior
  • Weapon Damage: +14.4-17.6%
  • Defense: +122.4-149.6
[Feast of Ferocity] Set Bonus:
[4] x1.25 Weapon Damage
[4] +5% Movement Speed
[4] +20% Knockback Resistance
[4] Autumn Sprites follow in your wake.
Feathers
Brutecake Armor Rare Guardian
  • Defense: +151.2-184.8
  • Health: +8.8-11.2
[Feast of Tenacity] Set Bonus:
[4] +20% Defense
[4] +20 Max Health
[4] +0.05 Health Regeneration
[4] Autumn Sprites follow in your wake.
Feathers
Custardian Armor Rare Thaumaturge
  • Defense: +64.8-79.2
  • Thaumaturgy Power: +28.8-35.2%
  • Cooldown Reduction: +7.2-8.8%
[Feast of Wisdom] Set Bonus:
[4] x1.50 Thaumaturgy Power
[4] +10% Cooldown Reduction
[4] +0.05 Health Regeneration
[4] -25% PVP Damage
[4] Autumn Sprites follow in your wake.
Feathers

See also