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(Created page with "{{Patch Note | title = Early Access 1.0.58 | image = Site-community-image.png | caption = | release_date = July 24rd 2024 | previous_version = Early Access 1.0.57 | next_version = Early Access 1.0.59 }} <!-- Just copy&paste the older patch notes in, has to be compiled later --><!-- == Content1 == == Content2 == == Content3 == == Content4 == -->==Raw Patch Notes== '''Official Client Mod:''' https://github.com/jb0s/blockgame-enhanced/releases '''Official Fe...") |
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Old: <code>Base * (Class Damage + All Damage + PVE/PVP Damage + Backstab Damage) = Outgoing Damage</code><br> | Old: <code>Base * (Class Damage + All Damage + PVE/PVP Damage + Backstab Damage) = Outgoing Damage</code><br> | ||
New: <code>Base * Class Damage * All Damage * PVE/PVP Damage * Backstab Damage = Outgoing Damage</code> | New: <code>Base * Class Damage * All Damage * PVE/PVP Damage * Backstab Damage = Outgoing Damage</code> | ||
For the non math nerds.<br> | |||
If you had the following stats.<br> | |||
10 Base Damage<br> | |||
115% Class Damage<br> | |||
15% All Damage<br> | |||
50% PVP Damage<br> | |||
10% Backstab Damage<br> | |||
You would get the following outcomes<br> | |||
Old: <code>10 * (1.15 + 0.15 + 0.5 + 0.1) = 29</code><br> | |||
New: <code>10 * 2.15 * 1.15 * 1.5 * 1.1 = 40.796</code><br> | |||
[[Category:Patch Notes]] | [[Category:Patch Notes]] |