Early Access 1.0.2

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Revision as of 15:15, 30 September 2023 by Nelas (talk | contribs) (Created page with "{{Patch Note | title = Early Access 1.0.2 | image = Site-community-image.png ‎ | caption = | release_date = September 22th 2023 | previous_version = Early Access 1.0.1 | next_version = Early Access 1.0.3 }} <!-- Just copy&paste the older patch notes in, has to be compiled later --> <!-- == Content1 == == Content2 == == Content3 == == Content4 == --> ==Raw Patch Notes== === New Content === -Ghosts now have their own loot table. === Content Changes ==...")
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Early Access 1.0.2
Patch Note Details
Release Date: September 22th 2023
Previous Version: Early Access 1.0.1
Next Version: Early Access 1.0.3


Raw Patch Notes

New Content

-Ghosts now have their own loot table.

Content Changes

-Cinder no longer flies up into the air.
-Bosses now have health displayed on their boss bars.
-Elite Monsters now display that they are elite.
-Sappers now explode on death.
-Sappers now deal their attack damage on explosion.
-Crafting Magisteel Ingot - Living Fire - 3 > 2
-Crafting Magisteel Ingot - Whipping Winds - 3 > 2
-Crafting Magisteel Ingot - Crumbling Earth - 3 > 2
-Crafting Magisteel Ingot - Frozen Star - 3 > 2
-Boss EXP Coefficient - 0.20 > 0.50
-Elite EXP Coefficient - 0.12 > 0.09
-Volatile Lurcher - Damage - 30 > 33
-Skeleton Sharpshooter - Health - 60 > 75
-Skeleton Sharpshooter - Damage - 15 > 16
-Bloodsnout Archer - Health - 175 > 165
-Bloodsnout Archer - Damage - 25 > 29
-Bloodsnout Magi - Health - 175 > 128
-Bloodsnout Magi - Damage - 3 > 33
-Bloodsnout Magi - Fire Duration - 5s > 1s
-Bloodsnout Magi now has a new Fireball effect
-Bloodsnout Slayer - Health - 200 > 203
-Bloodsnout Slayer - Damage - 30 > 26
-Bloodsnout Brute - Health - 250 > 278
-Bloodsnout Brute - Damage - 30 > 20
-Ancient Archer - Health - 400 > 315
-Ancient Archer - Damage - 55 > 52
-Ancient Walker - Health - 4000 > 8000
-Ancient Walker - Damage - 50 > 100
-Normal Zombie - Damage per Level - 0.75 > 0.6
-Normal Skeleton - Health per Level - 5 > 4
-Normal Skeleton - Damage per Level - 0.5 > 0.7
-Normal Spider - Health per Level - 2 > 1
-Normal Spider - Damage per Level - 0.75 > 1
-Normal Ghost - Health per Level - 2 > 1
-Normal Ghost - Damage per Level - 0.75 > 1
-Normal Sapper - Health per Level - 5 > 0.5
-Normal Sapper - Damage per Level - 0.5 > 2
-Normal Slime - Health per Level - 5 > 2
-Normal Slime - Damage per Level - 0.5 > 0.9

Bug Fixes

-Cinder can once again be hit with arrows.
-Cinder can no longer be pushed.
-Chaos Engine can no longer be pushed.
-Chaos Fragment can no longer be pushed.
-Monuments no longer spawn Guardians or Elder Guardians.