Party: Difference between revisions

→‎Benefits of Parties: added combat section + small section on /roll
(→‎Shared EXP: added section on xp sources that do not split between party members)
(→‎Benefits of Parties: added combat section + small section on /roll)
 
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== Benefits of Parties ==
== Benefits of Parties ==
=== <u>Combat</u> ===
In order for a Thaumaturge to cast [[Thaumaturge_Gregory#Spells|healing spells]] on their allies, they '''MUST''' occupy the same party as any players they wish to heal. Regeneration and Flash Heal will fail to cast entirely, and Ring of Mercy will not apply healing when targeting players outside of your party. This makes forming a party an absolute requirement when clearing dungeons.
=== <u>Shared EXP</u> ===
=== <u>Shared EXP</u> ===
When partied all party members share '''ALL''' EXP gained by any member in the party.  The EXP gain is for all professions EXP and class EXP. Each action that would grant EXP gives that EXP to all players in the party. This EXP benefits from gear bonuses and increased party EXP '''but''' is individually calculated for each player. The gained EXP is calculated with the following equation:<br><br><code>(Base EXP + Gear Bonus + Party Bonus)/Number of Players in Party</code><br><br>Some sources of experience are '''not''' split between party members. These include: Class XP from [[Plunder Chest|Plunder Chests]], Profession and Class XP granted by books or quests, and Profession XP from crafting ([[Alchemy]], [[Cooking]], [[Runecarving]]). The relevant XP bonus provided by the party still applies to all of these sources.
When partied all party members share '''ALL''' EXP gained by any member in the party.  The EXP gain is for all professions EXP and class EXP. Each action that would grant EXP gives that EXP to all players in the party. This EXP benefits from gear bonuses and increased party EXP '''but''' is individually calculated for each player. The gained EXP is calculated with the following equation:<br><br><code>(Base EXP + Gear Bonus + Party Bonus)/Number of Players in Party</code><br><br>Some sources of experience are '''not''' split between party members. These include: Class XP from [[Plunder Chest|Plunder Chests]], Profession and Class XP granted by books or quests, and Profession XP from crafting ([[Alchemy]], [[Cooking]], [[Runecarving]]). The relevant XP bonus provided by the party still applies to all of these sources.
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=== <u>Party Chat</u> ===
=== <u>Party Chat</u> ===
Party chat is currently the only way to Private Message players in Blockgame. While in a party you can you can type <code>@</code> Followed by your message and it will only display that message to others in your party. This is currenlty the only type of Personal Message system in Blockgame.
Party chat is currently the only way to Private Message players in Blockgame. While in a party you can you can type <code>@</code> Followed by your message and it will only display that message to others in your party. This is currenlty the only type of Personal Message system in Blockgame.<br><br>Party Chat also makes use of a special command, <code>/roll</code>. This command rolls a random number from 1-100, and sends the result in the Party Chat channel without use of an <code>@</code> symbol. It is commonly used to aid in loot distribution from bosses.
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