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(added minus_all_dmg, minus_cd_reduct) |
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}}{{#if: | }}{{#if: | ||
{{{minus_all_dmg|}}} | {{{minus_all_dmg|}}} | ||
|<tr><td style="vertical-align:top">🗡 <b>All Damage:</b></td><td style="white-space:nowrap"><span style="color:red;"> | |<tr><td style="vertical-align:top">🗡 <b>All Damage:</b></td><td style="white-space:nowrap"><span style="color:red;">-{{{minus_all_dmg}}}%</span> for <span style="color:#aba99f;">{{{minus_all_dmg_time}}}</span>s</td></tr> | | ||
}}{{#if: | }}{{#if: | ||
{{{weapon_dmg|}}} | {{{weapon_dmg|}}} | ||
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}}{{#if: | }}{{#if: | ||
{{{minus_cd_reduct|}}} | {{{minus_cd_reduct|}}} | ||
|<tr><td style="vertical-align:top">⏳ <b>Cooldown Reduction:</b></td><td style="white-space:nowrap"><span style="color:red;"> | |<tr><td style="vertical-align:top">⏳ <b>Cooldown Reduction:</b></td><td style="white-space:nowrap"><span style="color:red;">-{{{minus_cd_reduct}}}%</span> for <span style="color:#aba99f;">{{{minus_cd_reduct_time}}}</span>s</td></tr> | | ||
}}{{#if: | }}{{#if: | ||
{{{aoe_size_amp|}}} | {{{aoe_size_amp|}}} |