Arena (Realm)

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The Arena is a small realm not found in Yggdrasil that houses Event Bosses throughout the year. Players can warp to the arena and create parties to fight these bosses to obtaining gear, resources, and special event drops. The warp for the Arena can be purchased from Hunter Hanzo in Origin.






Layout and Functionality

 
The room players spawn in when warping to the Arena.

When players arrive in the Arena, they will spawn in a small preparatory room commonly referred to as the button room. Players can wait here before entering the Arena proper in order to check their loadout and coordinate with their party before battle. Once your party is ready, any of the 8 buttons in the center may be pressed to detonate the skull in the center and teleport your party into the Arena.

Note that when waiting to enter the Arena (particularly with only part of your group), using AOE spells such as Rock and Awe or Corruption should be avoided, as if they damage the skull in the center anyone waiting will be transported into the Arena. The skull has a 15 minute respawn timer, meaning your party will be delayed until it returns.

Additionally, pressing a button/activating the skull will forcibly teleport any and all players occupying the Arena out of the realm. Active boss encounters will continue, allowing players to punish groups that clear very slowly whilst preventing part of a group from joining after death.

Boss Encounters

 
The room players are teleported to when a button is pressed or the skull is damaged.

The Arena's interior provides a large, open area in which to fight its bosses. There is minimal cover, provided by the pillars around the center. As a result, the strategies players employ will depend heavily on which boss is present in the Arena.

Before a boss battle begins, players are able to position themselves around the arena before they choose to begin the bossfight. Once a fight is completed, players may only leave the Arena via a /warp command.