Food

Revision as of 19:16, 13 October 2024 by Nelas (talk | contribs) (set rarity nocat)

Food encompasses consumable items that restore hunger and hydration points upon consumption, sometimes granting status effects and restoration of health points. Vital for survival, neglecting food consumption leads to starvation, resulting in damage until the player's health reaches zero, leading to death.

To eat food, players have to hold the "use" button while selecting the food item in the hotbar or off-hand.

Food cannot be consumed when the hunger bar is full, which may be limiting if the selected food primarily serves healing purposes.

This page specifically addresses food items for players.


Hunger and Hydration

Players in Blockgame have two distinct food statistics, the hunger level is visible, while the hydration level remains unseen (Note: Hydration is Visible as it's own meter while using the Blockgame Mod). Hydration is the first statistic to decline when players perform actions or simply exist in the Blockgame world. The hydration bar must be completely depleted before the hunger meter starts to decrease.

Consuming a food item replenishes a set number of hunger points and hydration points, with the amount varying based on the item. Some foods offer a better ratio of hydration to hunger points replenished than others. Notably, overeating the hunger bar does not affect hydration levels.

A full hunger or hydration meter lasts for approximately 10 minutes each, totaling 20 minutes with both meters full before starvation sets in.

 
Player HUD with full Hunger and Hydration. Hydration is not visible.

Buff

While the player's Hunger Bar is full, they receive a significant buff to all stats. Achieving this requires consuming food that provides hydration to prevent hunger from decreasing.

The Buff includes:

  • Movement Speed: 2%
  • Health Regeneration: 0.05
  • All Damage: 5%
  • All Damage Reduction: 5%
  • Class EXP: 5%
  • Mining EXP: 5%
  • Logging EXP: 5%
  • Archaeology EXP: 5%
  • Fishing EXP: 5%
  • Herbalism EXP: 5%
  • Runecarving EXP: 5%
  • Cooking EXP: 5%
  • Alchemy EXP: 5%

Foods

Name Rarity Health Points Hunger Points Hydration Points Effects Source(s) Ingredients Cooking Level
  Raw Apple Common - 1 - - Leaves - 0
  Raw Apricot Common - 1 - - Leaves - 0
  Raw Cherry Common - 1 - - Leaves - 0
  Raw Fig Common - 1 - - Leaves - 0
  Raw Lemon Common - 1 - - Leaves - 0
  Raw Orange Common - 1 - - Leaves - 0
  Raw Peach Common - 1 - - Leaves - 0
  Raw Plum Common - 1 - - Leaves - 0
  Glow Berries Common 3 1 - - Cave vines - 0
  Sweet Berries Common 3 1 - - Sweet Berry Bushes - 0
  Tasty Melon Slice Common - 1 - - Melon - 0
  Raw Carrot Common - 1 - - Carrot Crop - 0
  Fat Carrot Common - 1 - - Carrot Crop - 0
  Raw Beetroot Common - 1 - - Beetroot Crop - 0
  Golden Beetroot Uncommon - 1 - - Beetroot Crop - 0
  Raw Potato Common - 1 - - Potato Crop - 0
  Golden Potato Uncommon - 1 - - Potato Crop - 0
  Raw Ginger Common - 1 - - Dirt or Rooted Dirt - 0
Name Rarity Health Points Hunger Points Hydration Points Effects Source(s) Ingredients Cooking Level
  Grilled Carrot Common 3 1 - - Campfire Raw Carrot 0
  Grilled Beetroot Common 3 1 - - Campfire Raw Beetroot 0
  Grilled Golden Beetroot Uncommon 6 2 - - Campfire Golden Beetroot 0
  Grilled Potato Common 3 1 - - Campfire Raw Potato 0
  Grilled Golden Potato Uncommon 6 2 - - Campfire Golden Potato 0
  Grilled Mushroom Common 3 1 - - Campfire Brown Mushroom or Red Mushroom 0
  Grilled Stuffed Mushroom Uncommon 10 3 - - Campfire Stuffed Mushroom 0
  Grilled Plain Chicken Common 3 1 - - Campfire Raw Chicken 0
  Grilled Plain Cod Common 3 1 - - Campfire Raw Cod 0
  Grilled Plain Mutton Common 3 1 - - Campfire Raw Mutton 0
  Grilled Plain Porkchop Common 3 1 - - Campfire Raw Porkchop 0
  Grilled Plain Rabbit Common 3 1 - - Campfire Raw Rabbit 0
  Grilled Plain Salmon Common 3 1 - - Campfire Raw Salmon 0
  Grilled Plain Steak Common 3 1 - - Campfire Raw Beef 0
  Grilled Plain Tropical Fish Common 3 1 - - Campfire Raw Tropical Fish 0
Name Rarity Health Points Hunger Points Hydration Points Effects Source(s) Ingredients Cooking Level
  Roasted Carrot Common 1 3 - - Furnace Raw Carrot or Fat Carrot 0
  Roasted Beetroot Common 1 3 - - Furnace Raw Beetroot 0
  Roasted Golden Beetroot Common 2 6 - - Furnace Golden Beetroot 0
  Roasted Potato Common 1 3 - - Furnace Raw Potato 0
  Roasted Golden Potato Common 2 6 -; - Furnace Golden Potato 0
  Roasted Mushroom Common 1 6 - - Furnace Brown Mushroom, Red Mushroom, Warped Fungus or Crimson Fungus 0
  Roasted Stuffed Mushroom Uncommon 3 10 - - Furnace Stuffed Mushroom 0
  Roasted Plain Chicken Common 1 3 - - Furnace Raw Chicken 0
  Roasted Plain Cod Common 1 3 - - Furnace Raw Cod 0
  Roasted Plain Mutton Common 1 3 - - Furnace Raw Mutton 0
  Roasted Plain Porkchop Common 1 3 - - Furnace Raw Porkchop 0
  Roasted Plain Rabbit Common 1 3 - - Furnace Raw Rabbit 0
  Roasted Plain Salmon Common 1 3 - - Furnace Raw Salmon 0
  Roasted Plain Steak Common 1 3 - - Furnace Raw Beef 0
  Roasted Plain Tropical Fish Common 1 3 - - Furnace Raw Tropical Fish 0
Name Rarity Health Points Hunger Points Hydration Points Effects Source(s) Ingredients Cooking Level
  Smoked Carrot Common 2 2 - - Smoker Raw Carrot 0
  Smoked Beetroot Common 2 2 - - Smoker Raw Beetroot 0
  Smoked Golden Beetroot Uncommon 3 3 - - Smoker Golden Beetroot 0
  Smoked Potato Common 2 2 - - Smoker Raw Potato 0
  Smoked Golden Potato Uncommon 3 3 - - Smoker Golden Potato 0
  Smoked Mushroom Common 2 2 - - Smoker Brown Mushroom or Red Mushroom 0
  Smoked Stuffed Mushroom Uncommon 8 8 - - Furnace Stuffed Mushroom 0
  Smoked Plain Chicken Common 2 2 - - Smoker Raw Chicken 0
  Smoked Plain Cod Common 2 2 - - Smoker Raw Cod 0
  Smoked Plain Mutton Common 2 2 - - Smoker Raw Mutton 0
  Smoked Plain Porkchop Common 2 2 - - Smoker Raw Porkchop 0
  Smoked Plain Rabbit Common 2 2 - - Smoker Raw Rabbit 0
  Smoked Plain Salmon Common 2 2 - - Smoker Raw Salmon 0
  Smoked Plain Steak Common 2 2 - - Smoker Raw Beef 0
  Smoked Plain Tropical Fish Common 2 2 - - Smoker Raw Tropical Fish 0
Name Rarity Health Points Hunger Points Hydration Points Effects Source(s) Ingredients Cooking Level
  Potatoes and Gravy Common 5 5 5
  • Hunger: -1.0% for 900s
  • Health Regeneration: +0.1 for 900s
Chef Sue 1
  Potatoes and Groovy Common 5 5 5
  • Hunger: -2.0% for 900s
  • Health Regeneration: +0.2 for 900s
Chef Sue 1
  Golden Potatoes and Golden Gravy Epic 10 10 10
  • Hunger: -3.0% for 900s
  • Health Regeneration: +0.3 for 900s
Chef Sue 30
  Golden Potatoes and Golden Groovy Epic 10 10 10
  • Hunger: -4.0% for 900s
  • Health Regeneration: +0.4 for 900s
Chef Sue 30
  Sentient Potatoes and Sentient Gravy Exotic 20 20 20
  • Hunger: -5.0% for 900s
  • Health Regeneration: +0.5 for 900s
Chef Sue 40
  Sentient Potatoes and Sentient Groovy Exotic 20 20 20
  • Hunger: -6.0% for 900s
  • Health Regeneration: +0.6 for 900s
Chef Sue 40
Name Rarity Health Points Hunger Points Hydration Points Effects Source(s) Ingredients Cooking Level
  Bread Common 5 5 - - Furnace Dough 1
  Golden Bread Uncommon 10 10 - - Chef Sue Golden Dough 5
  Sentient Bread Rare 20 20 - - Chef Sue Sentient Dough 10
  Whole Wart Bread Rare 10 10 - - Chef Sue 10
  Delicious Cookie Common 1 1 - - Chef Sue 1
  Slice of Glowberry Pie Common 2 2 - - Chef Sue 1
  Slice of Pumpkin Pie Common 2 2 - - Chef Sue
1
  Slice of Stargazy Pie Uncommon 3 3 - - Chef Sue
1
  Slice of Sweetberry Pie Common 2 2 - - Chef Sue 1
  Kens Fantastic Meat Pie Legendary 20 20 20 Grants Health Boost X for 1800s Chef Sue 50
Name Rarity Health Points Hunger Points Hydration Points Effects Source(s) Ingredients Cooking Level
  Well-Seasoned Beef I Common 4 4 -
  • Hunger: -2.0% for 900s
  • Health: +10 for 900s
  • Health Regeneration: +0.1 for 900s
Chef Ken 1
  Well-Seasoned Beef II Uncommon 8 8 -
  • Hunger: -4.0% for 900s
  • Health: +20 for 900s
  • Health Regeneration: +0.2 for 900s
Chef Ken 10
  Well-Seasoned Beef III Rare 12 12 -
  • Hunger: -6.0% for 900s
  • Health: +30 for 900s
  • Health Regeneration: +0.3 for 900s
Chef Ken 20
  Well-Seasoned Beef IV Epic 16 16 -
  • Hunger: -8.0% for 900s
  • Health: +40 for 900s
  • Health Regeneration: +0.4 for 900s
Chef Ken 30
  Well-Seasoned Beef V Exotic 20 20 -
  • Hunger: -10.0% for 900s
  • Health: +50 for 900s
  • Health Regeneration: +0.5 for 900s
Chef Ken 40
  Well-Seasoned Chicken I Common 4 4 -
  • Hunger: -2.0% for 900s
  • Healing Received: +4.0% for 900s
Chef Ken 1
  Well-Seasoned Chicken II Uncommon 8 8 -
  • Hunger: -4.0% for 900s
  • Healing Received: +8.0% for 900s
Chef Ken 10
  Well-Seasoned Chicken III Rare 12 12 -
  • Hunger: -6.0% for 900s
  • Healing Received: +12.0% for 900s
Chef Ken 20
  Well-Seasoned Chicken IV Epic 16 16 -
  • Hunger: -8.0% for 900s
  • Healing Received: +16.0% for 900s
Chef Ken 30
  Well-Seasoned Chicken V Exotic 20 20 -
  • Hunger: -10.0% for 900s
  • Healing Received: +20.0% for 900s
Chef Ken 40
  Well-Seasoned Cod I Common 4 4 -
  • Hunger: -2.0% for 900s
  • Projectile Damage: x1.02 for 900s
Chef Ken 1
  Well-Seasoned Cod II Uncommon 8 8 -
  • Hunger: -4.0% for 900s
  • Projectile Damage: x1.04 for 900s
Chef Ken 10
  Well-Seasoned Cod III Rare 12 12 -
  • Hunger: -6.0% for 900s
  • Projectile Damage: x1.06 for 900s
Chef Ken 20
  Well-Seasoned Cod IV Epic 16 16 -
  • Hunger: -8.0% for 900s
  • Projectile Damage: x1.08 for 900s
Chef Ken 30
  Well-Seasoned Cod V Exotic 20 20 -
  • Hunger: -10.0% for 900s
  • Projectile Damage: x1.10 for 900s
Chef Ken 40
  Well-Seasoned Mutton I Common 4 4 -
  • Hunger: -2.0% for 900s
  • Defense: x1.02 for 900s
Chef Ken 1
  Well-Seasoned Mutton II Uncommon 8 8 -
  • Hunger: -4.0% for 900s
  • Defense: x1.04 for 900s
Chef Ken 10
  Well-Seasoned Mutton III Rare 12 12 -
  • Hunger: -6.0% for 900s
  • Defense: x1.06 for 900s
Chef Ken 20
  Well-Seasoned Mutton IV Epic 16 16 -
  • Hunger: -8.0% for 900s
  • Defense: x1.08 for 900s
Chef Ken 30
  Well-Seasoned Mutton V Exotic 20 20 -
  • Hunger: -10.0% for 900s
  • Defense: x1.10 for 900s
Chef Ken 40
  Well-Seasoned Porkchop I Common 4 4 -
  • Hunger: -2.0% for 900s
  • Weapon Damage: x1.02 for 900s
Chef Ken 1
  Well-Seasoned Porkchop II Uncommon 8 8 -
  • Hunger: -4.0% for 900s
  • Weapon Damage: x1.04 for 900s
Chef Ken 10
  Well-Seasoned Porkchop III Rare 12 12 -
  • Hunger: -6.0% for 900s
  • Weapon Damage: x1.06 for 900s
Chef Ken 20
  Well-Seasoned Porkchop IV Epic 16 16 -
  • Hunger: -8.0% for 900s
  • Weapon Damage: x1.08 for 900s
Chef Ken 30
  Well-Seasoned Porkchop V Exotic 20 20 -
  • Hunger: -10.0% for 900s
  • Weapon Damage: x1.10 for 900s
Chef Ken 40
  Well-Seasoned Rabbit I Common 4 4 -
  • Hunger: -2.0% for 900s
  • Movement Speed: +1.0% for 900s
Chef Ken 1
  Well-Seasoned Rabbit II Uncommon 8 8 -
  • Hunger: -4.0% for 900s
  • Movement Speed: +2.0% for 900s
Chef Ken 10
  Well-Seasoned Rabbit III Rare 12 12 -
  • Hunger: -6.0% for 900s
  • Movement Speed: +3.0% for 900s
Chef Ken 20
  Well-Seasoned Rabbit IV Epic 16 16 -
  • Hunger: -8.0% for 900s
  • Movement Speed: +4.0% for 900s
Chef Ken 30
  Well-Seasoned Rabbit V Exotic 20 20 -
  • Hunger: -10.0% for 900s
  • Movement Speed: +5.0% for 900s
Chef Ken 40
  Well-Seasoned Salmon I Common 4 4 -
  • Hunger: -2.0% for 900s
  • Thaumaturgy Power: x1.02 for 900s
Chef Ken 1
  Well-Seasoned Salmon II Uncommon 8 8 -
  • Hunger: -4.0% for 900s
  • Thaumaturgy Power: x1.04 for 900s
Chef Ken 10
  Well-Seasoned Salmon III Rare 12 12 -
  • Hunger: -6.0% for 900s
  • Thaumaturgy Power: x1.06 for 900s
Chef Ken 20
  Well-Seasoned Salmon IV Epic 16 16 -
  • Hunger: -8.0% for 900s
  • Thaumaturgy Power: x1.08 for 900s
Chef Ken 30
  Well-Seasoned Salmon V Exotic 20 20 -
  • Hunger: -10.0% for 900s
  • Thaumaturgy Power: x1.10 for 900s
Chef Ken 40
  Well-Seasoned Tropical Fish I Common 4 4 -
  • Hunger: -2.0% for 900s
  • Magic Power: x1.02 for 900s
Chef Ken 1
  Well-Seasoned Tropical Fish II Uncommon 8 8 -
  • Hunger: -4.0% for 900s
  • Magic Power: x1.04 for 900s
Chef Ken 10
  Well-Seasoned Tropical Fish III Rare 12 12 -
  • Hunger: -6.0% for 900s
  • Magic Power: x1.06 for 900s
Chef Ken 20
  Well-Seasoned Tropical Fish IV Epic 16 16 -
  • Hunger: -8.0% for 900s
  • Magic Power: x1.08 for 900s
Chef Ken 30
  Well-Seasoned Tropical Fish V Exotic 20 20 -
  • Hunger: -10.0% for 900s
  • Magic Power: x1.10 for 900s
Chef Ken 40
  Well-Seasoned Pufferfish I Common 4 4 -
  • Hunger: -2.0% for 900s
  • Block Rating: +1.0% for 900s
  • Block Power: +1.0% for 900s
  • Block Cooldown Reduction: +1.0% for 900s
Chef Ken 1
  Well-Seasoned Pufferfish II Uncommon 8 8 -
  • Hunger: -4.0% for 900s
  • Block Rating: +2.0% for 900s
  • Block Power: +2.0% for 900s
  • Block Cooldown Reduction: +2.0% for 900s
Chef Ken 10
  Well-Seasoned Pufferfish III Rare 12 12 -
  • Hunger: -6.0% for 900s
  • Block Rating: +3.0% for 900s
  • Block Power: +3.0% for 900s
  • Block Cooldown Reduction: +3.0% for 900s
Chef Ken 20
  Well-Seasoned Pufferfish IV Epic 16 16 -
  • Hunger: -8.0% for 900s
  • Block Rating: +4.0% for 900s
  • Block Power: +4.0% for 900s
  • Block Cooldown Reduction: +4.0% for 900s
Chef Ken 30
  Well-Seasoned Pufferfish V Exotic 20 20 -
  • Hunger: -10.0% for 900s
  • Block Rating: +5.0% for 900s
  • Block Power: +5.0% for 900s
  • Block Cooldown Reduction: +5.0% for 900s
Chef Ken 40
  Kens Butter-Fried Beef Legendary 20 20 -
  • Hunger: -10.0% for 900s
  • Health: +75 for 900s
  • Health Regeneration: +0.75 for 900s
Chef Ken 50
  Kens Butter-Fried Chicken Legendary 20 20 -
  • Hunger: -10.0% for 900s
  • Healing Received: +30.0% for 900s
Chef Ken 50
  Kens Butter-Fried Cod Legendary 20 20 -
  • Hunger: -10.0% for 900s
  • Projectile Damage: +15.0% for 900s
Chef Ken 50
  Kens Butter-Fried Mutton Legendary 20 20 -
  • Hunger: -10.0% for 900s
  • Defense: x1.15 for 900s
Chef Ken 50
  Kens Butter-Fried Porkchop Legendary 20 20 -
  • Hunger: -10.0% for 900s
  • Weapon Damage: x1.15 for 900s
Chef Ken 50
  Kens Butter-Fried Rabbit Legendary 20 20 -
  • Hunger: -10.0% for 900s
  • Movement Speed: +7.5% for 900s
Chef Ken 50
  Kens Butter-Fried Salmon Legendary 20 20 -
  • Hunger: -10.0% for 900s
  • Thaumaturgy Power: x1.15 for 900s
Chef Ken 50
  Kens Butter-Fried Tropical Fish Legendary 20 20 -
  • Hunger: -10.0% for 900s
  • Magic Power: x1.15 for 900s
Chef Ken 50
  Kens Butter-Fried Pufferfish Legendary 20 20 -
  • Hunger: -10.0% for 900s
  • Block Rating: +7.5% for 900s
  • Block Power: +7.5% for 900s
  • Block Cooldown Reduction: +7.5% for 900s
Chef Ken 50
  Krognars Bacon and Eggs Exotic 20 20 - Grants Regeneration for 1800s Chef Ken 30
Name Rarity Health Points Hunger Points Hydration Points Effects Source(s) Ingredients Cooking Level
  Rockin' Roll I Common 4 4 -
  • Mining EXP: x1.05 for 900s
  • Mining Skill: +1 for 900s
Chef Axel Otto 1
  Rockin' Roll II Uncommon 8 8 -
  • Mining EXP: x1.10 for 900s
  • Mining Skill: +2 for 900s
Chef Axel Otto 10
  Rockin' Roll III Rare 12 12 -
  • Mining EXP: x1.15 for 900s
  • Mining Skill: +3 for 900s
Chef Axel Otto 20
  Rockin' Roll IV Epic 16 16 -
  • Mining EXP: x1.20 for 900s
  • Mining Skill: +4 for 900s
Chef Axel Otto 30
  Rockin' Roll V Exotic 20 20 -
  • Mining EXP: x1.25 for 900s
  • Mining Skill: +5 for 900s
Chef Axel Otto 40
  Lumbersnack I Common 4 4 -
  • Logging EXP: x1.05 for 900s
  • Logging Skill: +1 for 900s
Chef Axel Otto 1
  Lumbersnack II Uncommon 8 8 -
  • Logging EXP: x1.10 for 900s
  • Logging Skill: +2 for 900s
Chef Axel Otto 10
  Lumbersnack III Rare 12 12 -
  • Logging EXP: x1.15 for 900s
  • Logging Skill: +3 for 900s
Chef Axel Otto 20
  Lumbersnack IV Epic 16 16 -
  • Logging EXP: x1.20 for 900s
  • Logging Skill: +4 for 900s
Chef Axel Otto 30
  Lumbersnack V Exotic 20 20 -
  • Logging EXP: x1.25 for 900s
  • Logging Skill: +5 for 900s
Chef Axel Otto 40
  Mummy Roll I Common 4 4 -
  • Archaeology EXP: x1.05 for 900s
  • Archaeology Skill: +1 for 900s
Chef Axel Otto 1
  Mummy Roll II Uncommon 8 8 -
  • Archaeology EXP: x1.10 for 900s
  • Archaeology Skill: +2 for 900s
Chef Axel Otto 10
  Mummy Roll III Rare 12 12 -
  • Archaeology EXP: x1.15 for 900s
  • Archaeology Skill: +3 for 900s
Chef Axel Otto 20
  Mummy Roll IV Epic 16 16 -
  • Archaeology EXP: x1.20 for 900s
  • Archaeology Skill: +4 for 900s
Chef Axel Otto 30
  Mummy Roll V Exotic 20 20 -
  • Archaeology EXP: x1.25 for 900s
  • Archaeology Skill: +5 for 900s
Chef Axel Otto 40
  Twilight Sushi I Common 4 4 -
  • Fishing EXP: x1.05 for 900s
  • Fishing Skill: +1 for 900s
  • Critical Fishing Chance: 0.2 for 900s
Chef Axel Otto 1
  Twilight Sushi II Uncommon 8 8 -
  • Fishing EXP: x1.10 for 900s
  • Fishing Skill: +2 for 900s
  • Critical Fishing Chance: 0.4 for 900s
Chef Axel Otto 10
  Twilight Sushi III Rare 12 12 -
  • Fishing EXP: x1.15 for 900s
  • Fishing Skill: +3 for 900s
  • Critical Fishing Chance: 0.6 for 900s
Chef Axel Otto 20
  Twilight Sushi IV Epic 16 16 -
  • Fishing EXP: x1.20 for 900s
  • Fishing Skill: +5 for 900s
  • Critical Fishing Chance: 0.8 for 900s
Chef Axel Otto 30
  Twilight Sushi V Exotic 20 20 -
  • Fishing EXP: x1.25 for 900s
  • Fishing Skill: +5 for 900s
  • Critical Fishing Chance: 1 for 900s
Chef Axel Otto 40
  Spring Roll I Common 4 4 -
  • Herbalism EXP: x1.05 for 900s
  • Herbalism Skill: +1 for 900s
Chef Axel Otto 1
  Spring Roll II Uncommon 8 8 -
  • Herbalism EXP: x1.10 for 900s
  • Herbalism Skill: +2 for 900s
Chef Axel Otto 10
  Spring Roll III Rare 12 12 -
  • Herbalism EXP: x1.15 for 900s
  • Herbalism Skill: +3 for 900s
Chef Axel Otto 20
  Spring Roll IV Epic 16 16 -
  • Herbalism EXP: x1.20 for 900s
  • Herbalism Skill: +4 for 900s
Chef Axel Otto 30
  Spring Roll V Exotic 20 20 -
  • Herbalism EXP: x1.25 for 900s
  • Herbalism Skill: +5 for 900s
Chef Axel Otto 40
  Hog Roll I Common 4 4 -
  • Hunting EXP: x1.05 for 900s
  • Hunting Skill: +1 for 900s
Chef Axel Otto 1
  Hog Roll II Uncommon 8 8 -
  • Hunting EXP: x1.10 for 900s
  • Hunting Skill: +2 for 900s
Chef Axel Otto 10
  Hog Roll III Rare 12 12 -
  • Hunting EXP: x1.15 for 900s
  • Hunting Skill: +3 for 900s
Chef Axel Otto 20
  Hog Roll IV Epic 16 16 -
  • Hunting EXP: x1.20 for 900s
  • Hunting Skill: +4 for 900s
Chef Axel Otto 30
  Hog Roll V Exotic 20 20 -
  • Hunting EXP: x1.25 for 900s
  • Hunting Skill: +5 for 900s
Chef Axel Otto 40
  Ridiculously Complicated Sushi I Common 4 4 -
  • Cooking EXP: x1.05 for 900s
Chef Axel Otto 1
  Ridiculously Complicated Sushi II Uncommon 8 8 -
  • Cooking EXP: x1.10 for 900s
Chef Axel Otto 10
  Ridiculously Complicated Sushi III Rare 12 12 -
  • Cooking EXP: x1.15 for 900s
Chef Axel Otto 20
  Ridiculously Complicated Sushi IV Epic 16 16 -
  • Cooking EXP: x1.20 for 900s
Chef Axel Otto 30
  Ridiculously Complicated Sushi V Exotic 20 20 -
  • Cooking EXP: x1.25 for 900s
Chef Axel Otto 40
  Glowing Sushi I Common 4 4 -
  • Runecarving EXP: x1.05 for 900s
Chef Axel Otto 1
  Glowing Sushi II Uncommon 8 8 -
  • Runecarving EXP: x1.10 for 900s
Chef Axel Otto 10
  Glowing Sushi III Rare 12 12 -
  • Runecarving EXP: x1.15 for 900s
Chef Axel Otto 20
  Glowing Sushi IV Epic 16 16 -
  • Runecarving EXP: x1.20 for 900s
Chef Axel Otto 30
  Glowing Sushi V Exotic 20 20 -
  • Runecarving EXP: x1.25 for 900s
Chef Axel Otto 40
  Midas Roll I Common 4 4 -
  • Alchemy EXP: x1.05 for 900s
Chef Axel Otto 1
  Midas Roll II Uncommon 8 8 -
  • Alchemy EXP: x1.10 for 900s
Chef Axel Otto 10
  Midas Roll III Rare 12 12 -
  • Alchemy EXP: x1.15 for 900s
Chef Axel Otto 20
  Midas Roll IV Epic 16 16 -
  • Alchemy EXP: x1.20 for 900s
Chef Axel Otto 30
  Midas Roll V Exotic 20 20 -
  • Alchemy EXP: x1.25 for 900s
Chef Axel Otto 40


Ingredients

The following items cannot be eaten on their own. Instead, they are used to craft consumable food items.

Name Rarity Source(s) Ingredients Cooking Level
  Brown Mushroom - Found in swamp, old growth taiga and mushroom fields biomes. - 0
  Butter Common Chef Sue Milk Bucket 1
  Cocoa Beans - Cocoa pods - 0
  Cookie Dough Common Chef Sue 1
  Dough Common Chef Sue 1
  Egg - drop from adult chicken - 0
  Flour Common Chef Sue
1
  Golden Dough Uncommon Chef Sue 5
  Golden Flour Uncommon Chef Sue 5
  Golden Wheat Uncommon Wheat Crop - 0
  Lilac Petal Uncommon Rare drop from Lilacs - 0
  Nutmeg Uncommon Digging through Dirt - 0
  Peony Petal Uncommon Rare drop from Peonies - 0
  Pepper Common Harvesting Vines
or trading a Spicy Pepperfish with Fisherman Franky.
- 0
  Raw Beef Common obtained as drop from Cows, Mooshrooms and Horses - 0
  Raw Chicken Common obtained as drop from Chicken - 0
  Raw Mutton Common obtained as drop from Sheep - 0
  Raw Porkchop Common obtained as drop from Pigs - 0
  Raw Rabbit Common obtained as drop from Rabbits - 0
  Red Mushroom - Found in swamp, old growth taiga and mushroom fields biomes. - 0
  Rose Petal Uncommon Rare drop from rose bushes - 0
  Salt Common digging up sand on beaches
in deserts
or the badlands
or by trading a Salty Saltfish with Fisherman Franky.
- 0
  Sentient Dough Rare Chef Sue 10
  Sentient Flour Rare Chef Sue 10
  Sentient Wheat Rare Wheat Crop - 0
  Stuffed Mushroom Rare Crafting Table 0
  Sunflower Petal Uncommon Rare drop from sunflowers - 0
  Whole Wart Rare drop from Nether Wart - 0

Drinks

A special category of food items in Blockgame is drinks. The primary function of drinks is to provide more hydration than normal food items. Some of these items, like teas or smoothies, also provide a wide array of buffs and boosts.

Below is a list of available Drinks:

Name Rarity Health Points Hunger Points Hydration Points Effects Source(s) Ingredients Cooking Level
  Quickstep Tea Uncommon 1 1 20
  • Health Regeneration: +0.5 for 30s
  • Movement Speed: +30% for 30s
Tea Master Piggly Wiggly 20
  Stomach Settling Tea Uncommon 1 1 20
  • Hunger: -20% for 900s
  • Health Regeneration: +0.5 for 30s
Tea Master Piggly Wiggly 20
  Burning Tea Uncommon 1 1 20
  • Health Regeneration: -3.0 for 30s
  • Weapon Damage: +20% for 30s
  • Projectile Damage: +20% for 30s
  • Thaumaturgy Power: +20% for 30s
  • Magic Power: +20% for 30s
Tea Master Piggly Wiggly 20
  Invisibili-Tea Uncommon 1 1 20
  • Health Regeneration: +0.5 for 30s
  • Threat: -100% for 30s
Tea Master Piggly Wiggly 20
  Stoneskin Tea Uncommon 1 1 20
  • Health Regeneration: +0.5 for 30s
  • Damage Reduction: +50% for 30s
  • Movement Speed: -25.0% for 30s
Tea Master Piggly Wiggly 20
  Star Smoothie Epic 5 5 20
Tea Master Piggly Wiggly 50
  Bottle of Clean Water Common 1 - 5 - Cauldron Glass Bottle 0
  Bottle of Clean Honey Common 1 - 1 - Bee Nest or Beehive filled with honey. Glass Bottle 0
  Bone Broth Common - 1 3 - Tea Master Piggly Wiggly 1
  Animated Bone Broth Common - 1 5 - Tea Master Piggly Wiggly 1
  Gravy Common 2 2 5 - Chef Sue 1
  Golden Gravy Uncommon 2 2 8 - Tea Master Piggly Wiggly 5
  Sentient Gravy Rare 3 3 10 - Tea Master Piggly Wiggly 10
  Groovy Common 2 2 5 - Tea Master Piggly Wiggly 1
  Golden Groovy Uncommon 2 2 8 - Tea Master Piggly Wiggly 5
  Sentient Groovy Rare 3 3 10 - Tea Master Piggly Wiggly 10
  Lilac Extract Uncommon 1 1 1 - Tea Master Piggly Wiggly 1
  Peony Extract Uncommon 1 1 1 - Tea Master Piggly Wiggly 1
  Rose Extract Uncommon 1 1 1 - Tea Master Piggly Wiggly 1
  Sunflower Extract Uncommon 1 1 1 - Tea Master Piggly Wiggly 1
  Apple Jam I Common 4 - 4 Grants Regeneration for 180 Jam Master 1
  Apple Jam II Uncommon 8 - 8 Grants Regeneration for 360 Jam Master 10
  Apple Jam III Rare 12 - 12 Grants Regeneration for 540 Jam Master 20
  Apple Jam IV Epic 16 - 16 Grants Regeneration for 720 Jam Master 1
  Apple Jam V Exotic 20 - 20 Grants Regeneration for 900 Jam Master 40
  Apricot Jam I Common 4 - 4 Grants Regeneration for 180 Jam Master 1
  Apricot Jam II Uncommon 8 - 8 Grants Regeneration for 360 Jam Master 10
  Apricot Jam III Rare 12 - 12 Grants Regeneration for 540 Jam Master 20
  Apricot Jam IV Epic 16 - 16 Grants Regeneration for 720 Jam Master 1
  Apricot Jam V Exotic 20 - 20 Grants Regeneration for 900 Jam Master 40
  Peach Jam I Common 4 - 4 Grants Regeneration for 180 Jam Master 1
  Peach Jam II Uncommon 8 - 8 Grants Regeneration for 360 Jam Master 10
  Peach Jam III Rare 12 - 12 Grants Regeneration for 540 Jam Master 20
  Peach Jam IV Epic 16 - 16 Grants Regeneration for 720 Jam Master 1
  Peach Jam V Exotic 20 - 20 Grants Regeneration for 900 Jam Master 40
  Fig Jam I Common 4 - 4 Grants Regeneration for 180 Jam Master 1
  Fig Jam II Uncommon 8 - 8 Grants Regeneration for 360 Jam Master 10
  Fig Jam III Rare 12 - 12 Grants Regeneration for 540 Jam Master 20
  Fig Jam IV Epic 16 - 16 Grants Regeneration for 720 Jam Master 1
  Fig Jam V Exotic 20 - 20 Grants Regeneration for 900 Jam Master 40
  Lemon Jam I Common 4 - 4 Grants Regeneration for 180 Jam Master 1
  Lemon Jam II Uncommon 8 - 8 Grants Regeneration for 360 Jam Master 10
  Lemon Jam III Rare 12 - 12 Grants Regeneration for 540 Jam Master 20
  Lemon Jam IV Epic 16 - 16 Grants Regeneration for 720 Jam Master 1
  Lemon Jam V Exotic 20 - 20 Grants Regeneration for 900 Jam Master 40
  Orange Jam I Common 4 - 4 Grants Regeneration for 180 Jam Master 1
  Orange Jam II Uncommon 8 - 8 Grants Regeneration for 360 Jam Master 10
  Orange Jam III Rare 12 - 12 Grants Regeneration for 540 Jam Master 20
  Orange Jam IV Epic 16 - 16 Grants Regeneration for 720 Jam Master 1
  Orange Jam V Exotic 20 - 20 Grants Regeneration for 900 Jam Master 40
  Plum Jam I Common 4 - 4 Grants Regeneration for 180 Jam Master 1
  Plum Jam II Uncommon 8 - 8 Grants Regeneration for 360 Jam Master 10
  Plum Jam III Rare 12 - 12 Grants Regeneration for 540 Jam Master 20
  Plum Jam IV Epic 16 - 16 Grants Regeneration for 720 Jam Master 1
  Plum Jam V Exotic 20 - 20 Grants Regeneration for 900 Jam Master 40
  Cherry Jam I Common 4 - 4 Grants Regeneration for 180 Jam Master 1
  Cherry Jam II Uncommon 8 - 8 Grants Regeneration for 360 Jam Master 10
  Cherry Jam III Rare 12 - 12 Grants Regeneration for 540 Jam Master 20
  Cherry Jam IV Epic 16 - 16 Grants Regeneration for 720 Jam Master 1
  Cherry Jam V Exotic 20 - 20 Grants Regeneration for 900 Jam Master 40
  Fishy Jam I Common 4 - 4 Grants Regeneration for 180 Jam Master 1
  Fishy Jam II Uncommon 8 - 8 Grants Regeneration for 360 Jam Master 10
  Fishy Jam III Rare 12 - 12 Grants Regeneration for 540 Jam Master 20
  Fishy Jam IV Epic 16 - 16 Grants Regeneration for 720 Jam Master 1
  Fishy Jam V Exotic 20 - 20 Grants Regeneration for 900 Jam Master 40
  The All Jam Legendary 20 - 20 Grants Regeneration II for 1800 Jam Master 40

Event Food

Event Food refers to special, festive consumable items. These items can be crafted year-round, but the recipe must be unlocked by participating in the event and purchasing it from the respective vendor.

Name Rarity Health Points Hunger Points Hydration Points Effects Source(s) Ingredients Cooking Level
  Chocolate Rabbit Uncommon 3 3 -
Chef Holiday 1
  Painted Egg Uncommon 3 3 - Grants Regeneration for 30s Chef Holiday 1
  Easter Lamb Uncommon 3 3 - Grants Regeneration for 30s Chef Holiday 1
  Jack O' Lantern Pie Uncommon 3 3 - Grants Regeneration for 30s Chef Holiday 1
  Candy Corn Uncommon - 1 - Grants Regeneration for 30s Chef Holiday 1
  Technically Turkey Uncommon 3 3 - Grants Regeneration for 30s Chef Holiday 1
  Delicious Biscuit Uncommon 3 3 - Grants Regeneration for 30s Chef Holiday 1
  Giant Gingerbread Cookie Uncommon 3 3 - Grants Regeneration for 30s Chef Holiday 1
  Candy Fish Uncommon 3 3 - Grants Regeneration for 30s Chef Holiday 1
  Hot Cross Bun Uncommon 3 3 - Grants Regeneration for 30s Chef Holiday 1
Name Rarity Health Points Hunger Points Hydration Points Effects Source(s) Ingredients Cooking Level
  Spiced Slugs Uncommon 1 1 3 Grants Regeneration for 30s Chef Holiday 1
  Pickled Phalanges Uncommon 1 1 3 Grants Regeneration for 30s Chef Holiday 1
  Eggnog Uncommon 1 1 3 Grants Regeneration for 30s Chef Holiday 1
  Hot Chocolate Uncommon 1 1 3 Grants Regeneration for 30s Chef Holiday 1

See also