Talents: Difference between revisions
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→Table of Available Talents: updated boisterous threats, chunky soup. added profession talents |
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{| class="mw-collapsible mw-collapsed wiki-table" width="100%" border=1 style="text-align:center;" | {| class="mw-collapsible mw-collapsed wiki-table" width="100%" border=1 style="text-align:center;" | ||
! rowspan="2" | | ! rowspan="2" |Category | ||
! colspan="3" |Talents | ! colspan="3" |Talents | ||
|- | |- | ||
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| style="width: 10%"|20 | | style="width: 10%"|20 | ||
| | | | ||
*+2 | *+2.5% Weapon Damage | ||
|- | |- | ||
|[[File:Icon_Talent_Precision.png|30px]] Precision | |[[File:Icon_Talent_Precision.png|30px]] Precision | ||
| style="width: 10%"|10 | | style="width: 10%"|10 | ||
| | | | ||
*+0 | *+0.5% Critical Strike Chance | ||
*+1 | *+1.0% Critical Strike Power | ||
|- | |- | ||
|[[File:Icon_Talent_Glass_Cannon.png|30px]] Glass Cannon | |[[File:Icon_Talent_Glass_Cannon.png|30px]] Glass Cannon | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+3 | *+3.0% All Damage | ||
*-3 | *-3.0% Damage Reduction | ||
|- | |- | ||
|[[File:Icon_Talent_Spartan.png|30px]] Spartan | |[[File:Icon_Talent_Spartan.png|30px]] Spartan | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+1 | *+1.0% Movement Speed | ||
*+2 | *+2.0% Weapon Damage | ||
|- | |- | ||
|rowspan="4" |'''Ranger''' | |rowspan="4" |'''Ranger''' | ||
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| style="width: 10%"|20 | | style="width: 10%"|20 | ||
| | | | ||
*+2 | *+2.5% Projectile Damage | ||
|- | |- | ||
|[[File:Icon_Talent_Precision.png|30px]] Precision | |[[File:Icon_Talent_Precision.png|30px]] Precision | ||
| style="width: 10%"|10 | | style="width: 10%"|10 | ||
| | | | ||
*+0 | *+0.5% Critical Strike Chance | ||
*+1 | *+1.0% Critical Strike Power | ||
|- | |- | ||
|[[File:Icon_Talent_Glass_Cannon.png|30px]] Glass Cannon | |[[File:Icon_Talent_Glass_Cannon.png|30px]] Glass Cannon | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+3 | *+3.0% All Damage | ||
*-3 | *-3.0% Damage Reduction | ||
|- | |- | ||
|[[File:Icon_Talent_Alacrity.png|30px]] Alacrity | |[[File:Icon_Talent_Alacrity.png|30px]] Alacrity | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+2 | *+2.0% Projectile Damage | ||
*+1 | *+1.0% Movement Speed | ||
|- | |- | ||
|rowspan="4" |'''Mage''' | |rowspan="4" |'''Mage''' | ||
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| style="width: 10%"|20 | | style="width: 10%"|20 | ||
| | | | ||
*+2 | *+2.5% Magic Damage | ||
|- | |- | ||
|[[File:Icon_Talent_Precision.png|30px]] Precision | |[[File:Icon_Talent_Precision.png|30px]] Precision | ||
| style="width: 10%"|10 | | style="width: 10%"|10 | ||
| | | | ||
*+0 | *+0.5% Critical Strike Chance | ||
*+1 | *+1.0% Critical Strike Power | ||
|- | |- | ||
|[[File:Icon_Talent_Glass_Cannon.png|30px]] Glass Cannon | |[[File:Icon_Talent_Glass_Cannon.png|30px]] Glass Cannon | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+3 | *+3.0% All Damage | ||
*-3 | *-3.0% Damage Reduction | ||
|- | |- | ||
|[[File:Icon_Talent_Somatics.png|30px]] Somatics | |[[File:Icon_Talent_Somatics.png|30px]] Somatics | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+1 | *+1.0% Movement Speed | ||
*+1 | *+1.0% Cooldown Reduction | ||
|- | |- | ||
|rowspan="4" |'''Thaumaturge''' | |rowspan="4" |'''Thaumaturge''' | ||
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| style="width: 10%"|20 | | style="width: 10%"|20 | ||
| | | | ||
*+7 | *+7.5% Thaumaturgy Power | ||
*-2 | *-2.5% PVP Damage | ||
|- | |- | ||
|[[File:Icon_Talent_Volition.gif|30px]] Volition | |[[File:Icon_Talent_Volition.gif|30px]] Volition | ||
| style="width: 10%"|10 | | style="width: 10%"|10 | ||
| | | | ||
*-1 | *-1.0% All Damage | ||
*+1 | *+1.0% Cooldown Reduction | ||
|- | |- | ||
|[[File:Icon_Talent_Pacifist.png|30px]] Pacifist | |[[File:Icon_Talent_Pacifist.png|30px]] Pacifist | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+6 | *+6.0% Thaumaturgy Power | ||
*-3 | *-3.0% All Damage | ||
|- | |- | ||
|[[File:Icon_Talent_Somatics.png|30px]] Somatics | |[[File:Icon_Talent_Somatics.png|30px]] Somatics | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+1 | *+1.0% Movement Speed | ||
*+1 | *+1.0% Cooldown Reduction | ||
|- | |- | ||
|rowspan="4" |'''Guardian''' | |rowspan="4" |'''Guardian''' | ||
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| style="width: 10%"|20 | | style="width: 10%"|20 | ||
| | | | ||
*+1 | *+1.25% Defense | ||
|- | |- | ||
|[[File:Icon_Talent_Shield_Mastery.png|30px]] Shield Mastery | |[[File:Icon_Talent_Shield_Mastery.png|30px]] Shield Mastery | ||
| style="width: 10%"|10 | | style="width: 10%"|10 | ||
| | | | ||
*+1 | *+1.0% Block Cooldown Reduction | ||
*+1 | *+1.0% Block Power | ||
*+1 | *+1.0% Block Rating | ||
|- | |- | ||
|[[File:Icon_Talent_Fortress.png|30px]] Fortress | |[[File:Icon_Talent_Fortress.png|30px]] Fortress | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*-3 | *-3.0% All Damage | ||
*+3 | *+3.0% Damage Reduction | ||
|- | |- | ||
|[[File:Icon_Talent_Juggernaut.png|30px]] Juggernaut | |[[File:Icon_Talent_Juggernaut.png|30px]] Juggernaut | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+2 | *+2.0 Max Health | ||
*+1 | *+1.0% Movement Speed | ||
*+2 | *+2.0% Knockback Resistance | ||
|- | |||
|rowspan="6" |'''Professions''' | |||
|[[File:Icon_Profile_Mining.png|30px]] Miner | |||
| style="width: 10%"|5 | |||
| | |||
*+1.0 Mining Skill | |||
|- | |||
|[[File:Icon_Profile_Logging.png|30px]] Lumberjack | |||
| style="width: 10%"|5 | |||
| | |||
*+1.0 Logging Skill | |||
|- | |||
|[[File:Icon_Profile_Archaeology.png|30px]] Archaeologist | |||
| style="width: 10%"|5 | |||
| | |||
*+1.0 Archaeology Skill | |||
|- | |||
|[[File:Onion_Fishing_Pole.png|30px]] Angler | |||
| style="width: 10%"|5 | |||
| | |||
*+1.0 Fishing Skill | |||
|- | |||
|[[File:Icon_Profile_Herbalism.png|30px]] Botanist | |||
| style="width: 10%"|5 | |||
| | |||
*+1.0 Herbalism Skill | |||
|- | |||
|[[File:Pristine_Hide.png|30px]] Hunter | |||
| style="width: 10%"|5 | |||
| | |||
*+1.0 Hunting Skill | |||
|- | |- | ||
|rowspan="12" |'''Misc.''' | |rowspan="12" |'''Misc.''' | ||
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| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+4 | *+4.0 Max Health | ||
|- | |- | ||
|[[File:Icon_Talent_Bloom.png|30px]] Bloom | |[[File:Icon_Talent_Bloom.png|30px]] Bloom | ||
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| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+2 | *+2.0% PVE Damage | ||
|- | |- | ||
|[[File:Icon_Talent_Bullying.png|30px]] Bullying | |[[File:Icon_Talent_Bullying.png|30px]] Bullying | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+2 | *+2.0% PVP Damage | ||
|- | |- | ||
|[[File:Icon_Talent_Chunky_Soup.png|30px]] Chunky Soup | |[[File:Icon_Talent_Chunky_Soup.png|30px]] Chunky Soup | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+0 | *+0.2 Health Regeneration | ||
|- | |- | ||
|[[File:Icon_Talent_Time_Lord.gif|30px]] Time Lord | |[[File:Icon_Talent_Time_Lord.gif|30px]] Time Lord | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+2 | *+2.0% Cooldown Reduction | ||
|- | |- | ||
|[[File:Icon_Talent_Battleship.png|30px]] Battleship | |[[File:Icon_Talent_Battleship.png|30px]] Battleship | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+1 | *+1.0% PVE Damage Reduction | ||
*+2 | *+2.0% Knockback Resistance | ||
|- | |- | ||
|[[File:Icon_Talent_Dreadnought.png|30px]] Dreadnought | |[[File:Icon_Talent_Dreadnought.png|30px]] Dreadnought | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+1 | *+1.0% PVP Damage Reduction | ||
*+2 | *+2.0% Knockback Resistance | ||
|- | |- | ||
|[[File:Icon_Talent_Delicious_Beans.png|30px]] Delicious Beans | |[[File:Icon_Talent_Delicious_Beans.png|30px]] Delicious Beans | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+4 | *+4.0% Healing Received | ||
|- | |- | ||
|[[File:Icon_Talent_Assassin.png|30px]] Assassin | |[[File:Icon_Talent_Assassin.png|30px]] Assassin | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+2 | *+2.0% Backstab Damage | ||
|- | |- | ||
|[[File:Icon_Talent_Boisterous_Threats.png|30px]] Boisterous Threats | |[[File:Icon_Talent_Boisterous_Threats.png|30px]] Boisterous Threats | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+ | *+10.0% Threat | ||
|- | |- | ||
|[[File:Icon_Talent_Whispered_Threats.png|30px]] Whispered Threats | |[[File:Icon_Talent_Whispered_Threats.png|30px]] Whispered Threats | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*-4 | *-4.0% Threat | ||
|- | |- | ||
|} | |} |
Revision as of 14:37, 18 February 2025
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Talents in Blockgame represent a player's unique abilities and strengths, tailored to their chosen playstyle. As players level up, they earn one talent points per level that can be distributed to enhance specific attributes, significantly impacting their effectiveness in various scenarios. Whether it’s improving damage output, increasing defense, faster movement speed or shortening your cooldowns, the careful allocation of talent points is crucial for your effectiveness.
Allocating Talent Points

The Talents Menu provides an interface where players can view and allocate talent points gained with each level-up. To open the Talent Menu, simply use the command /stats
.
There are currently 36 different talents available for allocation. These are divided into two categories:
- Class-Specific Talents: There are 24 talents divided into six sets of 4 talents, each tailored to a particular class. Each class-specific talent is designed to boost attributes that are crucial for that class's performance.
- All-Rounder Talents: There are 12 general talents that can be beneficial to all classes. These talents provide versatile enhancements that complement any playstyle.
Players have complete freedom in how they distribute their talent points.
Resetting Talent Points
If you’re not satisfied with how your talent points are distributed, you can easily reset and reassign them. The reset option is accessible through the icon located in the bottom right corner of the Talents Menu. This feature allows players to experiment with different builds and adapt to new challenges or strategies without permanent consequences. Whether you’re switching from a damage-focused build to a more defensive one or simply optimizing your stats for a specific boss fight or PvP scenario, resetting your talent points is pretty straightforward. Don't be afraid to experiment!