Jump to content

List:EXP Tables/Professions/Alchemy: Difference between revisions

From Blockgame Wiki
Created page with "{| class="mw-collapsible wiki-table" border=1 style="text-align:center;" ! Item ! Coin Cost ! Base EXP |- ! colspan="3" |Cost - EXP Examples |- | Extract || 5 || 5 |- | Solvent || 5 || 5 |- | Brews (Teas) || 20 || 200 |- ! colspan="3" |Healing Potions and Elixirs |- | Tier I || 5 || 50 |- | Tier II || 10 || 100 |- | Tier III || 25 || 250 |- | Tier IV || 50 || 500 |- | Tier V || 100 || 1000 |- | Tier VI || 1000 || 10000 |- |} ''The Base EXP rate for items mostly follows..."
 
Neglex (talk | contribs)
added tincture
 
Line 4: Line 4:
! Base EXP
! Base EXP
|-
|-
! colspan="3" |Cost - EXP Examples
! colspan="4" |Cost - EXP Examples
|-
|-
| Extract || 5 || 5
| Extract || 5 || 5
|-
| Tincture || 5 || 5
|-
|-
| Solvent || 5 || 5
| Solvent || 5 || 5

Latest revision as of 03:17, 11 January 2025

Item Coin Cost Base EXP
Cost - EXP Examples
Extract 5 5
Tincture 5 5
Solvent 5 5
Brews (Teas) 20 200
Healing Potions and Elixirs
Tier I 5 50
Tier II 10 100
Tier III 25 250
Tier IV 50 500
Tier V 100 1000
Tier VI 1000 10000

The Base EXP rate for items mostly follows the formula Coin Cost * 10 = Base EXP except for items under 10 Coins.