Flash Heal II: Difference between revisions
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* 1 [[Flash Heal I]] | * 1 [[Flash Heal I]] | ||
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}} | |ID=TOME_FLASH_HEAL_2}} | ||
The '''{{PAGENAME}}''' is a {{Rarity|rarity=Uncommon}} craftable [[Spell (Thaumaturgy)|Spell]] in Blockgame. | The '''{{PAGENAME}}''' is a {{Rarity|rarity=Uncommon}} craftable [[Spell (Thaumaturgy)|Spell]] in Blockgame. | ||
The spell '''Flash Heal''' cannot be cast upon oneself. It is extremely useful in party play but not particularly beneficial for solo play. | The spell '''Flash Heal''' cannot be cast upon oneself. It is extremely useful in party play but not particularly beneficial for solo play. |
Latest revision as of 19:23, 16 October 2024
Flash Heal II | |
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Weapon Details | |
Type | Thaumaturgy |
Rarity | Uncommon |
Slot | Mainhand |
Shop | |
Merchant | Thaumaturge Gregory |
Upgrades from | Flash Heal I |
Upgrade to | Flash Heal III |
Materials | |
Material cost | |
MMO ID | |
TOME_FLASH_HEAL_2 | |
Lore | |
SVGARFF! |
The Flash Heal II is a Uncommon craftable Spell in Blockgame. The spell Flash Heal cannot be cast upon oneself. It is extremely useful in party play but not particularly beneficial for solo play.
Stats
Obtaining
A Flash Heal II can be purchased from Thaumaturge Gregory in Origin.
Trivia
The lore text can be deciphered using a mono-alphabetical substitution cipher known as ROT-13.
Original Lore Text: SVGARFF! Decoded with ROT-13: FITNESS!