Talents: Difference between revisions
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The Talents Menu provides an interface where players can view and allocate talent points gained with each level-up. To open the Talent Menu, simply use the command <code>/stats</code>. | The Talents Menu provides an interface where players can view and allocate talent points gained with each level-up. To open the Talent Menu, simply use the command <code>/stats</code>. | ||
There are currently ''' | There are currently '''38''' different talents available for allocation. These are divided into two categories: | ||
*Class-Specific Talents: There are | *Class-Specific Talents: There are 20 talents divided into five sets of 4 talents, each tailored to a particular class. Each class-specific talent is designed to boost [[Stats|attributes]] that are crucial for that class's performance. | ||
*All-Rounder Talents: There are 12 general talents that can be beneficial to all classes. These talents provide versatile enhancements that complement any playstyle. | *All-Rounder Talents: There are 12 general talents that can be beneficial to all classes. These talents provide versatile enhancements that complement any playstyle. | ||
* Profession Talents: There are six [[Professions|profession]] talents that enhance your yield in their respective fields. | |||
Players have complete freedom in how they distribute their talent points. | Players have complete freedom in how they distribute their talent points. | ||
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{| class="mw-collapsible mw-collapsed wiki-table" width="100%" border=1 style="text-align:center;" | {| class="mw-collapsible mw-collapsed wiki-table" width="100%" border=1 style="text-align:center;" | ||
! rowspan="2" | | ! rowspan="2" |Category | ||
! colspan="3" |Talents | ! colspan="3" |Talents | ||
|- | |- | ||
Line 39: | Line 40: | ||
| style="width: 10%"|20 | | style="width: 10%"|20 | ||
| | | | ||
*+2 | *+2.5% Weapon Damage | ||
|- | |- | ||
|[[File:Icon_Talent_Precision.png|30px]] Precision | |[[File:Icon_Talent_Precision.png|30px]] Precision | ||
| style="width: 10%"|10 | | style="width: 10%"|10 | ||
| | | | ||
*+0 | *+0.5% Critical Strike Chance | ||
*+1 | *+1.0% Critical Strike Power | ||
|- | |- | ||
|[[File:Icon_Talent_Glass_Cannon.png|30px]] Glass Cannon | |[[File:Icon_Talent_Glass_Cannon.png|30px]] Glass Cannon | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+3 | *+3.0% All Damage | ||
*-3 | *-3.0% Damage Reduction | ||
|- | |- | ||
|[[File:Icon_Talent_Spartan.png|30px]] Spartan | |[[File:Icon_Talent_Spartan.png|30px]] Spartan | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+1 | *+1.0% Movement Speed | ||
*+2 | *+2.0% Weapon Damage | ||
|- | |- | ||
|rowspan="4" |'''Ranger''' | |rowspan="4" |'''Ranger''' | ||
Line 63: | Line 64: | ||
| style="width: 10%"|20 | | style="width: 10%"|20 | ||
| | | | ||
*+2 | *+2.5% Projectile Damage | ||
|- | |- | ||
|[[File:Icon_Talent_Precision.png|30px]] Precision | |[[File:Icon_Talent_Precision.png|30px]] Precision | ||
| style="width: 10%"|10 | | style="width: 10%"|10 | ||
| | | | ||
*+0 | *+0.5% Critical Strike Chance | ||
*+1 | *+1.0% Critical Strike Power | ||
|- | |- | ||
|[[File:Icon_Talent_Glass_Cannon.png|30px]] Glass Cannon | |[[File:Icon_Talent_Glass_Cannon.png|30px]] Glass Cannon | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+3 | *+3.0% All Damage | ||
*-3 | *-3.0% Damage Reduction | ||
|- | |- | ||
|[[File:Icon_Talent_Alacrity.png|30px]] Alacrity | |[[File:Icon_Talent_Alacrity.png|30px]] Alacrity | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+2 | *+2.0% Projectile Damage | ||
*+1 | *+1.0% Movement Speed | ||
|- | |- | ||
|rowspan="4" |'''Mage''' | |rowspan="4" |'''Mage''' | ||
Line 87: | Line 88: | ||
| style="width: 10%"|20 | | style="width: 10%"|20 | ||
| | | | ||
*+2 | *+2.5% Magic Damage | ||
|- | |- | ||
|[[File:Icon_Talent_Precision.png|30px]] Precision | |[[File:Icon_Talent_Precision.png|30px]] Precision | ||
| style="width: 10%"|10 | | style="width: 10%"|10 | ||
| | | | ||
*+0 | *+0.5% Critical Strike Chance | ||
*+1 | *+1.0% Critical Strike Power | ||
|- | |- | ||
|[[File:Icon_Talent_Glass_Cannon.png|30px]] Glass Cannon | |[[File:Icon_Talent_Glass_Cannon.png|30px]] Glass Cannon | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+3 | *+3.0% All Damage | ||
*-3 | *-3.0% Damage Reduction | ||
|- | |- | ||
|[[File:Icon_Talent_Somatics.png|30px]] Somatics | |[[File:Icon_Talent_Somatics.png|30px]] Somatics | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+1 | *+1.0% Movement Speed | ||
*+1 | *+1.0% Cooldown Reduction | ||
|- | |- | ||
|rowspan="4" |'''Thaumaturge''' | |rowspan="4" |'''Thaumaturge''' | ||
Line 111: | Line 112: | ||
| style="width: 10%"|20 | | style="width: 10%"|20 | ||
| | | | ||
*+7 | *+7.5% Thaumaturgy Power | ||
*-2 | *-2.5% PVP Damage | ||
|- | |- | ||
|[[File:Icon_Talent_Volition.gif|30px]] Volition | |[[File:Icon_Talent_Volition.gif|30px]] Volition | ||
| style="width: 10%"|10 | | style="width: 10%"|10 | ||
| | | | ||
*-1 | *-1.0% All Damage | ||
*+1 | *+1.0% Cooldown Reduction | ||
|- | |- | ||
|[[File:Icon_Talent_Pacifist.png|30px]] Pacifist | |[[File:Icon_Talent_Pacifist.png|30px]] Pacifist | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+6 | *+6.0% Thaumaturgy Power | ||
*-3 | *-3.0% All Damage | ||
|- | |- | ||
|[[File:Icon_Talent_Somatics.png|30px]] Somatics | |[[File:Icon_Talent_Somatics.png|30px]] Somatics | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+1 | *+1.0% Movement Speed | ||
*+1 | *+1.0% Cooldown Reduction | ||
|- | |- | ||
|rowspan="4" |'''Guardian''' | |rowspan="4" |'''Guardian''' | ||
Line 136: | Line 137: | ||
| style="width: 10%"|20 | | style="width: 10%"|20 | ||
| | | | ||
*+1 | *+1.25% Defense | ||
|- | |- | ||
|[[File:Icon_Talent_Shield_Mastery.png|30px]] Shield Mastery | |[[File:Icon_Talent_Shield_Mastery.png|30px]] Shield Mastery | ||
| style="width: 10%"|10 | | style="width: 10%"|10 | ||
| | | | ||
*+1 | *+1.0% Block Cooldown Reduction | ||
*+1 | *+1.0% Block Power | ||
*+1 | *+1.0% Block Rating | ||
|- | |- | ||
|[[File:Icon_Talent_Fortress.png|30px]] Fortress | |[[File:Icon_Talent_Fortress.png|30px]] Fortress | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*-3 | *-3.0% All Damage | ||
*+3 | *+3.0% Damage Reduction | ||
|- | |- | ||
|[[File:Icon_Talent_Juggernaut.png|30px]] Juggernaut | |[[File:Icon_Talent_Juggernaut.png|30px]] Juggernaut | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+2 | *+2.0 Max Health | ||
*+1 | *+1.0% Movement Speed | ||
*+2 | *+2.0% Knockback Resistance | ||
|- | |||
|rowspan="6" |'''Professions''' | |||
|[[File:Icon_Profile_Mining.png|30px]] Miner | |||
| style="width: 10%"|5 | |||
| | |||
*+1.0 Mining Skill | |||
|- | |||
|[[File:Icon_Profile_Logging.png|30px]] Lumberjack | |||
| style="width: 10%"|5 | |||
| | |||
*+1.0 Logging Skill | |||
|- | |||
|[[File:Icon_Profile_Archaeology.png|30px]] Archaeologist | |||
| style="width: 10%"|5 | |||
| | |||
*+1.0 Archaeology Skill | |||
|- | |||
|[[File:Onion_Fishing_Pole.png|30px]] Angler | |||
| style="width: 10%"|5 | |||
| | |||
*+1.0 Fishing Skill | |||
|- | |||
|[[File:Icon_Profile_Herbalism.png|30px]] Botanist | |||
| style="width: 10%"|5 | |||
| | |||
*+1.0 Herbalism Skill | |||
|- | |||
|[[File:Pristine_Hide.png|30px]] Hunter | |||
| style="width: 10%"|5 | |||
| | |||
*+1.0 Hunting Skill | |||
|- | |- | ||
|rowspan="12" |'''Misc.''' | |rowspan="12" |'''Misc.''' | ||
Line 162: | Line 194: | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+4 | *+4.0 Max Health | ||
|- | |- | ||
|[[File:Icon_Talent_Bloom.png|30px]] Bloom | |[[File:Icon_Talent_Bloom.png|30px]] Bloom | ||
Line 172: | Line 204: | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+2 | *+2.0% PVE Damage | ||
|- | |- | ||
|[[File:Icon_Talent_Bullying.png|30px]] Bullying | |[[File:Icon_Talent_Bullying.png|30px]] Bullying | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+2 | *+2.0% PVP Damage | ||
|- | |- | ||
|[[File:Icon_Talent_Chunky_Soup.png|30px]] Chunky Soup | |[[File:Icon_Talent_Chunky_Soup.png|30px]] Chunky Soup | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+0 | *+0.2 Health Regeneration | ||
|- | |- | ||
|[[File:Icon_Talent_Time_Lord.gif|30px]] Time Lord | |[[File:Icon_Talent_Time_Lord.gif|30px]] Time Lord | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+2 | *+2.0% Cooldown Reduction | ||
|- | |- | ||
|[[File:Icon_Talent_Battleship.png|30px]] Battleship | |[[File:Icon_Talent_Battleship.png|30px]] Battleship | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+1 | *+1.0% PVE Damage Reduction | ||
*+2 | *+2.0% Knockback Resistance | ||
|- | |- | ||
|[[File:Icon_Talent_Dreadnought.png|30px]] Dreadnought | |[[File:Icon_Talent_Dreadnought.png|30px]] Dreadnought | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+1 | *+1.0% PVP Damage Reduction | ||
*+2 | *+2.0% Knockback Resistance | ||
|- | |- | ||
|[[File:Icon_Talent_Delicious_Beans.png|30px]] Delicious Beans | |[[File:Icon_Talent_Delicious_Beans.png|30px]] Delicious Beans | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+4 | *+4.0% Healing Received | ||
|- | |- | ||
|[[File:Icon_Talent_Assassin.png|30px]] Assassin | |[[File:Icon_Talent_Assassin.png|30px]] Assassin | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+2 | *+2.0% Backstab Damage | ||
|- | |- | ||
|[[File:Icon_Talent_Boisterous_Threats.png|30px]] Boisterous Threats | |[[File:Icon_Talent_Boisterous_Threats.png|30px]] Boisterous Threats | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*+ | *+10.0% Threat | ||
|- | |- | ||
|[[File:Icon_Talent_Whispered_Threats.png|30px]] Whispered Threats | |[[File:Icon_Talent_Whispered_Threats.png|30px]] Whispered Threats | ||
| style="width: 10%"|5 | | style="width: 10%"|5 | ||
| | | | ||
*-4 | *-4.0% Threat | ||
|- | |- | ||
|} | |} |
Latest revision as of 14:02, 15 March 2025
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Talents in Blockgame represent a player's unique abilities and strengths, tailored to their chosen playstyle. As players level up, they earn one talent points per level that can be distributed to enhance specific attributes, significantly impacting their effectiveness in various scenarios. Whether it’s improving damage output, increasing defense, faster movement speed or shortening your cooldowns, the careful allocation of talent points is crucial for your effectiveness.
Allocating Talent Points

The Talents Menu provides an interface where players can view and allocate talent points gained with each level-up. To open the Talent Menu, simply use the command /stats
.
There are currently 38 different talents available for allocation. These are divided into two categories:
- Class-Specific Talents: There are 20 talents divided into five sets of 4 talents, each tailored to a particular class. Each class-specific talent is designed to boost attributes that are crucial for that class's performance.
- All-Rounder Talents: There are 12 general talents that can be beneficial to all classes. These talents provide versatile enhancements that complement any playstyle.
- Profession Talents: There are six profession talents that enhance your yield in their respective fields.
Players have complete freedom in how they distribute their talent points.
Resetting Talent Points
If you’re not satisfied with how your talent points are distributed, you can easily reset and reassign them. The reset option is accessible through the icon located in the bottom right corner of the Talents Menu. This feature allows players to experiment with different builds and adapt to new challenges or strategies without permanent consequences. Whether you’re switching from a damage-focused build to a more defensive one or simply optimizing your stats for a specific boss fight or PvP scenario, resetting your talent points is pretty straightforward. Don't be afraid to experiment!
Table of Available Talents
Category | Talents |
---|