Template:ArmorInfoTable/ClassSwitch: Difference between revisions

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m (switched Lumberjack set bonus to Logging EXP instead of Mining)
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{{#switch:{{{class_1}}}
<includeonly>{{#switch:{{{class_1}}}
|Guardian=
|Guardian=
|Warrior=
|Warrior=
Line 12: Line 12:
|Lumberjack=Logging EXP
|Lumberjack=Logging EXP
|Miner=Mining EXP
|Miner=Mining EXP
|Runecarver=Runecarving EXP
|Chef=Cooking EXP
|Chef=Cooking EXP
|Alchemist=Alchemy EXP
|default={{{prof}}}}}{{#switch:{{{set}}}  
|default={{{prof}}}}}{{#switch:{{{set}}}  
|Onion=[<span style="color:#fca800;">Sprout</span>] Set Bonus: </br>
|Onion=[<span style="color:#fca800;">Sprout</span>] Set Bonus: </br>
::[4] :+5% PVE Damage</br>
::[4] +5% PVE Damage</br>
::[4] :-5% PVP Damage</br>
::[4] -5% PVP Damage</br>
::[4] :+10 Defense
::[4] +10 Defense
|Warrior=[<span style="color:#fca800;">Warrior</span>] Set Bonus: </br>
|Warrior=[<span style="color:#fca800;">Warrior</span>] Set Bonus: </br>
::[4] :+25% Weapon Damage</br>
::[4] x1.25 Weapon Damage</br>
::[4] :+5% Movement Speed</br>
::[4] +5% Movement Speed</br>
::[4] :+20% Knockback Resistance
::[4] +20% Knockback Resistance
|Guardian=[<span style="color:#fca800;">Guardian</span>] Set Bonus: </br>
|Guardian=[<span style="color:#fca800;">Guardian</span>] Set Bonus: </br>
::[4] :+15% Damage Reduction</br>
::[4] +20% Damage Reduction</br>
::[4] :+20 Max Health</br>
::[4] +20 Max Health</br>
::[4] :+0.05 Health Regeneration
::[4] +0.05 Health Regeneration
|Mage=[<span style="color:#fca800;">Wizard</span>] Set Bonus: </br>
|Mage=[<span style="color:#fca800;">Wizard</span>] Set Bonus: </br>
::[4] :+25% Magic Damage</br>
::[4] x1.25 Magic Damage</br>
::[4] :+10% Cooldown Reduction</br>
::[4] +10% Cooldown Reduction</br>
::[4] :+20% Fall Damage Reduction
::[4] +20% Fall Damage Reduction
|Ranger=[<span style="color:#fca800;">Ranger</span>] Set Bonus: </br>
|Ranger=[<span style="color:#fca800;">Ranger</span>] Set Bonus: </br>
::[4] :+25% Projectile Damage</br>
::[4] x1.25 Projectile Damage</br>
::[4] :+5% Critical Strike Chance</br>
::[4] +5% Critical Strike Chance</br>
::[4] :+10% Critical Strike Power
::[4] +10% Critical Strike Power
|Thaumaturge=[<span style="color:#fca800;">Thaumaturge</span>] Set Bonus: </br>
|Thaumaturge=[<span style="color:#fca800;">Thaumaturge</span>] Set Bonus: </br>
::[4] :+75% Thaumaturgy Power</br>
::[4] x1.50 Thaumaturgy Power</br>
::[4] :+10% Cooldown Reduction</br>
::[4] +10% Cooldown Reduction</br>
::[4] :+0.05 Health Regeneration</br>
::[4] +0.05 Health Regeneration</br>
::[4] :-25% PVP Damage
::[4] -25% PVP Damage
<!--Profession-->
<!--Profession-->
|Miner=[<span style="color:#fca800;">Earthbreaker</span>] Set Bonus: </br>
|Miner=[<span style="color:#fca800;">Earthbreaker</span>] Set Bonus: </br>
::[4] :+50% Mining EXP</br>
::[4] x1.25 Mining EXP</br>
::[4] :+10 Mining Skill
::[4] +10 Mining Skill
|Lumberjack=[<span style="color:#fca800;">Termite</span>] Set Bonus: </br>
|Lumberjack=[<span style="color:#fca800;">Termite</span>] Set Bonus: </br>
::[4] :+50% Logging EXP</br>
::[4] +x1.25 Logging EXP</br>
::[4] :+10 Logging Skill
::[4] +10 Logging Skill
|Archaeologist=[<span style="color:#fca800;">Grave Robber</span>] Set Bonus: </br>
|Archaeologist=[<span style="color:#fca800;">Grave Robber</span>] Set Bonus: </br>
::[4] :+50% Archaeology EXP</br>
::[4] x1.25 Archaeology EXP</br>
::[4] :+10 Archaeology Skill
::[4] +10 Archaeology Skill
|Botanist=[<span style="color:#fca800;">Forager</span>] Set Bonus: </br>
|Botanist=[<span style="color:#fca800;">Forager</span>] Set Bonus: </br>
::[4] :+50% Herbalism EXP</br>
::[4] x1.25 Herbalism EXP</br>
::[4] :+10 Herbalism Skill
::[4] +10 Herbalism Skill
|Fisherman=[<span style="color:#fca800;">Pescatarian</span>] Set Bonus: </br>
|Fisherman=[<span style="color:#fca800;">Pescatarian</span>] Set Bonus: </br>
::[4] :+50% Fishing EXP</br>
::[4] x1.25 Fishing EXP</br>
::[4] :+10 Fishing Skill
::[4] +10 Fishing Skill
|Runecarver=[<span style="color:#fca800;">Sigilweaver</span>] Set Bonus: </br>
|Runecarver=[<span style="color:#fca800;">Sigilweaver</span>] Set Bonus: </br>
::[4] :+50% Runecarving EXP
::[4] +x1.25 Runecarving EXP
|Chef=[<span style="color:#fca800;">Gourmand</span>] Set Bonus: </br>
|Chef=[<span style="color:#fca800;">Gourmand</span>] Set Bonus: </br>
::[4] :+50% Cooking EXP
::[4] x1.25 Cooking EXP
<!--Halloween 2023-->
|Alchemist=[<span style="color:#fca800;">Potion Seller</span>] Set Bonus: </br>
::[4] x1.25 Alchemy EXP
<!--Halloween Bash-->
|Banshee=[<span style="color:#fca800;">Pumpkin Kings Precision</span>] Set Bonus: </br>
|Banshee=[<span style="color:#fca800;">Pumpkin Kings Precision</span>] Set Bonus: </br>
::[4] :+25% Projectile Damage
::[4] x1.25 Projectile Damage
::[4] :+5% Critical Strike Chance
::[4] +5% Critical Strike Chance
::[4] :+10% Critical Strike Power
::[4] +10% Critical Strike Power
::[4] :Souls follow in your wake.
::[4] Souls follow in your wake.
|Cultist=[<span style="color:#fca800;">Pumpkin Kings Intellect</span>] Set Bonus: </br>
|Cultist=[<span style="color:#fca800;">Pumpkin Kings Intellect</span>] Set Bonus: </br>
::[4] :+25% Magic Damage
::[4] x1.25 Magic Damage
::[4] :+10% Cooldown Reduction
::[4] +10% Cooldown Reduction
::[4] :+20% Fall Damage Reduction
::[4] +20% Fall Damage Reduction
::[4] :Souls follow in your wake.
::[4] Souls follow in your wake.
|Witch-Hunter=[<span style="color:#fca800;">Pumpkin Kings Ferocity</span>] Set Bonus: </br>
|Witch-Hunter=[<span style="color:#fca800;">Pumpkin Kings Ferocity</span>] Set Bonus: </br>
::[4] :+25% Weapon Damage
::[4] x1.25 Weapon Damage
::[4] :+5% Movement Speed
::[4] +5% Movement Speed
::[4] :+20% Knockback Resistance
::[4] +20% Knockback Resistance
::[4] :Souls follow in your wake.
::[4] Souls follow in your wake.
|Dreadnought=[<span style="color:#fca800;">Pumpkin Kings Tenacity</span>] Set Bonus: </br>
|Dreadnought=[<span style="color:#fca800;">Pumpkin Kings Tenacity</span>] Set Bonus: </br>
::[4] :+25% Defense
::[4] +20% Defense
::[4] :+20 Max Health
::[4] +20 Max Health
::[4] :+0.05 Health Regeneration
::[4] +0.05 Health Regeneration
::[4] :Souls follow in your wake.
::[4] Souls follow in your wake.
|Spirit-Caller=[<span style="color:#fca800;">Pumpkin Kings Wisdom</span>] Set Bonus: </br>
|Spirit-Caller=[<span style="color:#fca800;">Pumpkin Kings Wisdom</span>] Set Bonus: </br>
::[4] :+75% Thaumaturgy Power
::[4] x1.50 Thaumaturgy Power
::[4] :+10% Cooldown Reduction
::[4] +10% Cooldown Reduction
::[4] :+0.05 Health Regeneration
::[4] +0.05 Health Regeneration
::[4] :-25% PVP Damage
::[4] -25% PVP Damage
::[4] :Souls follow in your wake.
::[4] Souls follow in your wake.
| default={{{set}}}}}<noinclude></noinclude><noinclude><nowiki>{{ArmorInfoTable/ClassSwitch|type=|class_1=|class_2=|set=|prof=}}</nowiki>{{doc}}</noinclude>
<!--Turkey Terror-->
|Turkey-Hunter=[<span style="color:#fca800;">Feast of Guile</span>] Set Bonus: </br>
::[4] x1.25 Projectile Damage
::[4] +5% Critical Strike Chance
::[4] +10% Critical Strike Power
::[4] Autumn Sprites follow in your wake.
|Tryptophanatic=[<span style="color:#fca800;">Feast of Intellect</span>] Set Bonus: </br>
::[4] x1.25 Magic Damage
::[4] +10% Cooldown Reduction
::[4] +20% Fall Damage Reduction
::[4] Autumn Sprites follow in your wake.
|Gravy_Conductor=[<span style="color:#fca800;">Feast of Ferocity</span>] Set Bonus: </br>
::[4] x1.25 Weapon Damage
::[4] +5% Movement Speed
::[4] +20% Knockback Resistance
::[4] Autumn Sprites follow in your wake.
|Brutecake=[<span style="color:#fca800;">Feast of Tenacity</span>] Set Bonus: </br>
::[4] +20% Defense
::[4] +20 Max Health
::[4] +0.05 Health Regeneration
::[4] Autumn Sprites follow in your wake.
|Custardian=[<span style="color:#fca800;">Feast of Wisdom</span>] Set Bonus: </br>
::[4] x1.50 Thaumaturgy Power
::[4] +10% Cooldown Reduction
::[4] +0.05 Health Regeneration
::[4] -25% PVP Damage
::[4] Autumn Sprites follow in your wake.
| default={{{set}}}}}</includeonly><noinclude>{{doc}}</noinclude>

Latest revision as of 19:45, 5 November 2024