New & Returning Player Guide: Difference between revisions

Changed plot cost $100>$500 (This is still classified as bug but no answer since February), Added small upkeep increase explanation.
(Changed Cursed Items (Curse of Butterfingers), Changed Death (Curse of Butterfingers), Changed First Step (Myrkheim Teleport Changes))
(Changed plot cost $100>$500 (This is still classified as bug but no answer since February), Added small upkeep increase explanation.)
 
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1. No automation: The server is meant to be an MMORPG where your efforts reward you. Not the efforts of outside machinery. As such automation gives no EXP and does not drop special items. Automated Fishing will results in punitive account action.
1. No automation: The server is meant to be an MMORPG where your efforts reward you. Not the efforts of outside machinery. As such automation gives no EXP and does not drop special items. Automated Fishing will result in punitive account action.
   
   
2. Keep it in game: Have a beef with another player? Good! Welcome to a Social Sandbox MMO. Just keep it in-game and don't go after people outside of this.
2. Keep it in game: Have a beef with another player? Good! Welcome to a Social Sandbox MMO. Just keep it in-game and don't go after people outside of this.
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To establish a place to store your plunder from [[Realms#Myrkheim|Myrkheim]] and unleash your creativity with magnificent monuments, free from the weekly [[Realms#Myrkheim|Myrkheim]] Reset, you must create a Town in [[Realms#Midgard|Midgard]]. A Town grants you ownership of a plot of land which you can govern according to your preferences. To claim a chunk as your own, you must possess a personal balance of $250, ensure it's not in close proximity to another town (you can use <code>/towny map hud</code> to detect claimed chunks), and, perhaps the most challenging prerequisite, have a name ready for your town.
To establish a place to store your plunder from [[Realms#Myrkheim|Myrkheim]] and unleash your creativity with magnificent monuments, free from the weekly [[Realms#Myrkheim|Myrkheim]] Reset, you must create a Town in [[Realms#Midgard|Midgard]]. A Town grants you ownership of a plot of land which you can govern according to your preferences. To claim a chunk as your own, you must possess a personal balance of $250, ensure it's not in close proximity to another town (you can use <code>/towny map hud</code> to detect claimed chunks), and, perhaps the most challenging prerequisite, have a name ready for your town.


Once you've claimed a chunk, you can acquire nearby chunks for an additional $100 per chunk, either renting them out to other players or retaining them for yourself. After establishing your town, you must pay a 'Daily Upkeep' to prevent it from falling into ruins and disappearing. The 'Daily Upkeep' is deducted from your Town Bank, which is separate from your Personal Bank. To deposit funds into your Town Bank, use the command <code>/t deposit [DepositAmount]</code>.
Once you've claimed a chunk, you can acquire nearby chunks for an additional $500 per chunk, either renting them out to other players or retaining them for yourself. After establishing your town, you must pay a 'Daily Upkeep' to prevent it from falling into ruins and disappearing. The 'Daily Upkeep' is deducted from your Town Bank, which is separate from your Personal Bank. To deposit funds into your Town Bank, use the command <code>/t deposit [DepositAmount]</code>.


Upon creating your Town, you'll start with one out of nine possible plots/chunks. In other words, you can claim up to eight additional plots in addition to the one you initially claimed when creating your town. If you wish to expand your claimable plots further, you'll need to purchase a [[Writ of Expansion]] from [[Sooie Casa]] in [[Origin]]. It's important to note that as towns grow, they incur higher daily upkeep costs, so it's essential to expand responsibly within your means.
Upon creating your Town, you'll start with one out of nine possible plots/chunks. In other words, you can claim up to eight additional plots in addition to the one you initially claimed when creating your town. If you wish to expand your claimable plots further, you'll need to purchase a [[Writ of Expansion]] from [[Sooie Casa]] in [[Origin]]. It's important to note that as towns grow, they incur higher daily upkeep costs, so it's essential to expand responsibly within your means.
As mentioned earlier, each town begins with an initial limit of nine plots. Until you exceed this initial limit, your daily upkeep is capped at $50. Once you surpass the nine plots, each additional plot increases the upkeep by $5.




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