Unbreaking: Difference between revisions
Created page with "Unbreaking is an enchantment that gives a chance for an item to avoid durability reduction when it is used, effectively increasing the item's durability. For tools and weapons, item durability reduced by 1 when used. Unbreaking adds a 50%/~67%/75% chance of not using any durability. On average, tools last level+1 times longer." |
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Unbreaking is an enchantment that gives a chance for an item to avoid durability reduction when it is used, effectively increasing the item's durability. | {{Vanilla|vanilla_name=Unbreaking}} | ||
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Unbreaking is an [[Enchantments|enchantment]] that gives a chance for an item to avoid durability reduction when it is used, effectively increasing the item's durability. | |||
== Obtaining == | |||
Unbreaking | Unlike base Minecraft, there is no player enchanting in Blockgame, meaning that the player cannot consciously enchant an item with the effect. | ||
The enchantment still appears on most high-grade items crafted by the [[Origin]] craftsman. | |||
== Usage == | |||
[[Weapons]], [[Tools|tools]], and [[Armors|armor]] all have intrinsic durability, which depletes when using the items, taking damage, or dying. | |||
The Unbreaking enchantment grants a 10% chance per level to prevent durability loss. | |||
{| class="wiki-table sortable" width="auto" border=1 style="text-align:center;" | |||
!colspan="2"| Unbreaking Tier increase | |||
|- | |||
!Tier | |||
!% | |||
|- | |||
|I | |||
|10% | |||
|- | |||
|II | |||
|20% | |||
|- | |||
|III | |||
|30% | |||
|- | |||
|IV | |||
|40% | |||
|- | |||
|V | |||
|50% | |||
|- | |||
|} | |||
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Unbreaking I (85 items) | |||
Unbreaking II (39 items) | |||
Unbreaking III (29 items) | |||
--><!-- Need proper calculation and avarage durability loss--> | |||
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[[Category:Enchantments]] |
Latest revision as of 12:52, 24 March 2025
Unbreaking is an enchantment that gives a chance for an item to avoid durability reduction when it is used, effectively increasing the item's durability.
Obtaining
Unlike base Minecraft, there is no player enchanting in Blockgame, meaning that the player cannot consciously enchant an item with the effect. The enchantment still appears on most high-grade items crafted by the Origin craftsman.
Usage
Weapons, tools, and armor all have intrinsic durability, which depletes when using the items, taking damage, or dying.
The Unbreaking enchantment grants a 10% chance per level to prevent durability loss.
Unbreaking Tier increase | |
---|---|
Tier | % |
I | 10% |
II | 20% |
III | 30% |
IV | 40% |
V | 50% |