Flash Heal II: Difference between revisions
added tonics over old potions |
m Text replacement - "{{Rarity|rarity=" to "{{Rarity|" |
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{{ | {{Infobox_Weapon | ||
| title={{PAGENAME}} | | title={{PAGENAME}} | ||
| image=Flash_Heal_Spell.gif | | image=Flash_Heal_Spell.gif | ||
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* 1 [[Flash Heal I]] | * 1 [[Flash Heal I]] | ||
}} | }} | ||
}} | |ID=TOME_FLASH_HEAL_2}} | ||
The '''{{PAGENAME}}''' is a {{Rarity| | The '''{{PAGENAME}}''' is a {{Rarity|Uncommon}} craftable [[Spell (Thaumaturgy)|Spell]] in Blockgame. | ||
The spell '''Flash Heal''' cannot be cast upon oneself. It is extremely useful in party play but not particularly beneficial for solo play. | The spell '''Flash Heal''' cannot be cast upon oneself. It is extremely useful in party play but not particularly beneficial for solo play. | ||
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|rarity=Uncommon | |rarity=Uncommon | ||
|rune_socket=1 | |rune_socket=1 | ||
|durability= | |durability=1000 | ||
|lclick=- | |lclick=- | ||
|rclick=Flash Heal | |rclick=Flash Heal |
Latest revision as of 18:43, 23 March 2025
Flash Heal II | |
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Weapon Details | |
Type | Thaumaturgy |
Rarity | Uncommon |
Slot | Mainhand |
Shop | |
Merchant | Thaumaturge Gregory |
Upgrades from | Flash Heal I |
Upgrade to | Flash Heal III |
Materials | |
Material cost | |
MMO ID | |
TOME_FLASH_HEAL_2 | |
Lore | |
SVGARFF! |
The Flash Heal II is a Uncommon craftable Spell in Blockgame. The spell Flash Heal cannot be cast upon oneself. It is extremely useful in party play but not particularly beneficial for solo play.
Stats
Obtaining
A Flash Heal II can be purchased from Thaumaturge Gregory in Origin.
Trivia
The lore text can be deciphered using a mono-alphabetical substitution cipher known as ROT-13.
Original Lore Text: SVGARFF! Decoded with ROT-13: FITNESS!